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ObsidianBlk
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EMotional
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04ecc0cae5
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4 Commits (04ecc0cae5c1626ed08ae77174ac160d139395a9)
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Bryan Miller
9a1b1d4e37
Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol
4 years ago
Bryan Miller
29c3194275
More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader.
4 years ago
Bryan Miller
5ff2b8bbb2
Tweaked the global window variables. Player can now detect if it's in the air or not.
4 years ago
Bryan Miller
71131dbc22
Initial commit of Anchored (working title). A game for the Godot Wild Jam
#21
4 years ago