A game created for the Godot Wild Jam #21
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- [gd_resource type="AudioBusLayout" format=2]
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- [resource]
- bus/1/name = "Effects"
- bus/1/solo = false
- bus/1/mute = false
- bus/1/bypass_fx = false
- bus/1/volume_db = 0.0
- bus/1/send = "Master"
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