A game created for the Godot Wild Jam #21
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.

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  1. [gd_resource type="TileSet" load_steps=40 format=2]
  2. [ext_resource path="res://Data/Graphics/Tileset.png" type="Texture" id=1]
  3. [sub_resource type="ConvexPolygonShape2D" id=1]
  4. points = PoolVector2Array( 32.8313, 6.08595, 64, 6.27976, 64, 64, 5.89214, 64, 5.89214, 33.4127 )
  5. [sub_resource type="ConvexPolygonShape2D" id=2]
  6. points = PoolVector2Array( 30.9994, 6.27976, 58.1323, 33.6065, 57.9385, 64, 0, 64, 0.184143, 6.27976 )
  7. [sub_resource type="ConvexPolygonShape2D" id=3]
  8. points = PoolVector2Array( 0, 0, 57.9385, 0, 57.9385, 30.8056, 30.6118, 58.1323, 0, 58.1323 )
  9. [sub_resource type="ConvexPolygonShape2D" id=4]
  10. points = PoolVector2Array( 6.08595, 30.8056, 6.27975, 0, 64, 0, 64, 58.1323, 33.2189, 58.1323 )
  11. [sub_resource type="ConvexPolygonShape2D" id=5]
  12. points = PoolVector2Array( 64, 64, 0, 64, 0, 6.08595, 64, 6.27976 )
  13. [sub_resource type="ConvexPolygonShape2D" id=6]
  14. points = PoolVector2Array( 57.9385, 64, 0, 64, 0, 0, 58.1323, 0 )
  15. [sub_resource type="ConvexPolygonShape2D" id=7]
  16. points = PoolVector2Array( 6.08595, 0, 64, 0, 64, 64, 5.89214, 64 )
  17. [sub_resource type="ConvexPolygonShape2D" id=8]
  18. points = PoolVector2Array( 64, 57.9385, 0, 58.1323, 0, 0, 64, 0 )
  19. [sub_resource type="ConvexPolygonShape2D" id=9]
  20. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  21. [sub_resource type="ConvexPolygonShape2D" id=10]
  22. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  23. [sub_resource type="ConvexPolygonShape2D" id=11]
  24. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  25. [sub_resource type="ConvexPolygonShape2D" id=12]
  26. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  27. [sub_resource type="ConvexPolygonShape2D" id=13]
  28. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  29. [sub_resource type="ConvexPolygonShape2D" id=14]
  30. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  31. [sub_resource type="ConvexPolygonShape2D" id=15]
  32. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  33. [sub_resource type="ConvexPolygonShape2D" id=16]
  34. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  35. [sub_resource type="ConvexPolygonShape2D" id=17]
  36. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  37. [sub_resource type="ConvexPolygonShape2D" id=18]
  38. points = PoolVector2Array( 27.3148, 6.27084, 37.3617, 6.3755, 58.2928, 27.8648, 58.0137, 36.7954, 37.0826, 58.2847, 27.5938, 58.2847, 6.10455, 36.5163, 6.38361, 26.7485 )
  39. [sub_resource type="ConvexPolygonShape2D" id=19]
  40. points = PoolVector2Array( 64, 0, 64, 64, 5.0731, 63.9027, 0, 59.2514, 0, 0 )
  41. [sub_resource type="ConvexPolygonShape2D" id=20]
  42. points = PoolVector2Array( 64, 0, 64, 64, 0, 64, 0, 5.32932, 5.0731, 0 )
  43. [sub_resource type="ConvexPolygonShape2D" id=21]
  44. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 58.4137, 0, 64, 5.1355 )
  45. [sub_resource type="ConvexPolygonShape2D" id=22]
  46. points = PoolVector2Array( 64, 58.0885, 58.2823, 64, 6.14835, 64, 6.14835, 27.4671, 27.2733, 5.95453, 64, 5.95453 )
  47. [sub_resource type="ConvexPolygonShape2D" id=23]
  48. points = PoolVector2Array( 64, 58.2823, 0, 58.2823, 0, 6.14835, 64, 6.34213 )
  49. [sub_resource type="ConvexPolygonShape2D" id=24]
  50. points = PoolVector2Array( 0, 6.14835, 36.876, 6.14835, 58.1947, 27.2733, 58.0009, 64, 5.86694, 64, 0, 58.2823 )
  51. [sub_resource type="ConvexPolygonShape2D" id=25]
  52. points = PoolVector2Array( 58.0009, 64, 6.25452, 64, 6.25452, 0, 58.0009, 0 )
  53. [sub_resource type="ConvexPolygonShape2D" id=26]
  54. points = PoolVector2Array( 58.0009, 0, 58.0009, 36.6822, 36.4884, 58.1947, 0, 58.0009, 0, 6.06073, 6.25452, 0.246521 )
  55. [sub_resource type="ConvexPolygonShape2D" id=27]
  56. points = PoolVector2Array( 64, 58.0009, 0, 58.1947, 0, 6.25452, 64, 6.25452 )
  57. [sub_resource type="ConvexPolygonShape2D" id=28]
  58. points = PoolVector2Array( 57.8947, 0, 64, 6.61792, 64, 57.9767, 27.2733, 57.9767, 5.95453, 36.4641, 5.95453, 0 )
  59. [sub_resource type="ConvexPolygonShape2D" id=29]
  60. points = PoolVector2Array( 58.0885, 64, 5.95453, 64, 5.95453, 0, 57.8947, 0 )
  61. [sub_resource type="ConvexPolygonShape2D" id=30]
  62. points = PoolVector2Array( 64, 58.6942, 58.6075, 64, 0, 64, 0, 0, 64, 0 )
  63. [sub_resource type="ConvexPolygonShape2D" id=31]
  64. points = PoolVector2Array( 6.19214, 64, 5.99834, 26.8419, 27.5109, 5.52313, 36.8136, 5.71692, 57.9385, 27.2295, 57.9385, 64 )
  65. [sub_resource type="ConvexPolygonShape2D" id=32]
  66. points = PoolVector2Array( 58.1323, 0, 58.1323, 64, 5.80453, 64, 0, 58.7761, 0, 6.06073, 5.99835, 0 )
  67. [sub_resource type="ConvexPolygonShape2D" id=33]
  68. points = PoolVector2Array( 64, 58.7761, 58.9514, 64, 6.04215, 64, 0, 57.6133, 0, 5.86691, 64, 6.06073 )
  69. [sub_resource type="ConvexPolygonShape2D" id=34]
  70. points = PoolVector2Array( 64, 57.6133, 26.6295, 57.6133, 5.69833, 36.876, 5.89214, 27.5733, 27.2109, 6.06073, 64, 6.06073 )
  71. [sub_resource type="ConvexPolygonShape2D" id=35]
  72. points = PoolVector2Array( 58.3699, 0, 64, 5.2417, 64, 57.9571, 59.1452, 63.7713, 5.84834, 64, 6.42976, 0 )
  73. [sub_resource type="ConvexPolygonShape2D" id=36]
  74. points = PoolVector2Array( 6.23596, 0, 57.7885, 0, 57.9823, 36.4008, 36.4698, 58.1071, 27.1671, 58.1071, 6.04214, 36.0132 )
  75. [sub_resource type="ConvexPolygonShape2D" id=37]
  76. points = PoolVector2Array( 57.7447, 0, 64, 6.01691, 64, 57.9571, 0, 58.1509, 0, 5.43549, 5.41693, 0 )
  77. [sub_resource type="ConvexPolygonShape2D" id=38]
  78. points = PoolVector2Array( 0.527954, 6.21072, 36.576, 6.21072, 58.0885, 27.7233, 58.0885, 36.4445, 36.3822, 58.1509, 0, 57.7633 )
  79. [resource]
  80. 0/name = "Tileset.png 0"
  81. 0/texture = ExtResource( 1 )
  82. 0/tex_offset = Vector2( 0, 0 )
  83. 0/modulate = Color( 1, 1, 1, 1 )
  84. 0/region = Rect2( 424, 387, 273, 47 )
  85. 0/tile_mode = 0
  86. 0/occluder_offset = Vector2( 0, 0 )
  87. 0/navigation_offset = Vector2( 0, 0 )
  88. 0/shape_offset = Vector2( 0, 0 )
  89. 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  90. 0/shape_one_way = false
  91. 0/shape_one_way_margin = 0.0
  92. 0/shapes = [ ]
  93. 0/z_index = 0
  94. 1/name = "Tileset.png 1"
  95. 1/texture = ExtResource( 1 )
  96. 1/tex_offset = Vector2( 0, 0 )
  97. 1/modulate = Color( 1, 1, 1, 1 )
  98. 1/region = Rect2( 0, 0, 384, 512 )
  99. 1/tile_mode = 1
  100. 1/autotile/bitmask_mode = 1
  101. 1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 0, 3 ), 187, Vector2( 0, 4 ), 250, Vector2( 0, 5 ), 48, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 1, 3 ), 190, Vector2( 1, 4 ), 442, Vector2( 1, 5 ), 184, Vector2( 1, 6 ), 178, Vector2( 1, 7 ), 18, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 2, 4 ), 144, Vector2( 2, 5 ), 154, Vector2( 2, 6 ), 58, Vector2( 3, 0 ), 255, Vector2( 3, 1 ), 219, Vector2( 3, 2 ), 507, Vector2( 3, 3 ), 176, Vector2( 3, 4 ), 146, Vector2( 3, 5 ), 50, Vector2( 3, 6 ), 24, Vector2( 4, 0 ), 63, Vector2( 4, 1 ), 16, Vector2( 4, 2 ), 504, Vector2( 4, 3 ), 56, Vector2( 4, 5 ), 56, Vector2( 5, 0 ), 447, Vector2( 5, 1 ), 438, Vector2( 5, 2 ), 510, Vector2( 5, 3 ), 152, Vector2( 5, 4 ), 146, Vector2( 5, 5 ), 26 ]
  102. 1/autotile/icon_coordinate = Vector2( 1, 1 )
  103. 1/autotile/tile_size = Vector2( 64, 64 )
  104. 1/autotile/spacing = 0
  105. 1/autotile/occluder_map = [ ]
  106. 1/autotile/navpoly_map = [ ]
  107. 1/autotile/priority_map = [ ]
  108. 1/autotile/z_index_map = [ ]
  109. 1/occluder_offset = Vector2( 0, 0 )
  110. 1/navigation_offset = Vector2( 0, 0 )
  111. 1/shape_offset = Vector2( 0, 0 )
  112. 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  113. 1/shape = SubResource( 1 )
  114. 1/shape_one_way = false
  115. 1/shape_one_way_margin = 1.0
  116. 1/shapes = [ {
  117. "autotile_coord": Vector2( 0, 0 ),
  118. "one_way": false,
  119. "one_way_margin": 1.0,
  120. "shape": SubResource( 1 ),
  121. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  125. "one_way_margin": 1.0,
  126. "shape": SubResource( 2 ),
  127. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  128. }, {
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  130. "one_way": false,
  131. "one_way_margin": 1.0,
  132. "shape": SubResource( 3 ),
  133. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  134. }, {
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  136. "one_way": false,
  137. "one_way_margin": 1.0,
  138. "shape": SubResource( 4 ),
  139. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  140. }, {
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  145. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  146. }, {
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  149. "one_way_margin": 1.0,
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  151. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  157. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  160. "one_way": false,
  161. "one_way_margin": 1.0,
  162. "shape": SubResource( 8 ),
  163. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  164. }, {
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  166. "one_way": false,
  167. "one_way_margin": 1.0,
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  169. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  179. "one_way_margin": 1.0,
  180. "shape": SubResource( 11 ),
  181. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  182. }, {
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  184. "one_way": false,
  185. "one_way_margin": 1.0,
  186. "shape": SubResource( 12 ),
  187. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  188. }, {
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  193. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  199. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  205. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  211. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  229. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  232. "one_way": false,
  233. "one_way_margin": 1.0,
  234. "shape": SubResource( 20 ),
  235. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  236. }, {
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  238. "one_way": false,
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  253. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  262. "one_way": false,
  263. "one_way_margin": 1.0,
  264. "shape": SubResource( 25 ),
  265. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  268. "one_way": false,
  269. "one_way_margin": 1.0,
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  271. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  283. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  284. }, {
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  286. "one_way": false,
  287. "one_way_margin": 1.0,
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  289. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  295. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  299. "one_way_margin": 1.0,
  300. "shape": SubResource( 31 ),
  301. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  304. "one_way": false,
  305. "one_way_margin": 1.0,
  306. "shape": SubResource( 32 ),
  307. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  313. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  316. "one_way": false,
  317. "one_way_margin": 1.0,
  318. "shape": SubResource( 34 ),
  319. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  320. }, {
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  322. "one_way": false,
  323. "one_way_margin": 1.0,
  324. "shape": SubResource( 35 ),
  325. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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  328. "one_way": false,
  329. "one_way_margin": 1.0,
  330. "shape": SubResource( 36 ),
  331. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  332. }, {
  333. "autotile_coord": Vector2( 2, 6 ),
  334. "one_way": false,
  335. "one_way_margin": 1.0,
  336. "shape": SubResource( 37 ),
  337. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  338. }, {
  339. "autotile_coord": Vector2( 3, 6 ),
  340. "one_way": false,
  341. "one_way_margin": 1.0,
  342. "shape": SubResource( 38 ),
  343. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  344. } ]
  345. 1/z_index = 0