Side scrolling creepy puzzle game.
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1.9KB

  1. [gd_scene load_steps=3 format=2]
  2. [ext_resource path="res://Data/Graphics/SS_001.png" type="Texture" id=1]
  3. [sub_resource type="CapsuleShape2D" id=1]
  4. radius = 6.0
  5. height = 14.0
  6. [node name="Player" type="KinematicBody2D"]
  7. [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
  8. shape = SubResource( 1 )
  9. [node name="Body" type="Position2D" parent="."]
  10. position = Vector2( -0.75, 0.75 )
  11. [node name="Sprite" type="Sprite" parent="Body"]
  12. texture = ExtResource( 1 )
  13. vframes = 16
  14. hframes = 16
  15. frame = 16
  16. [node name="Head" type="Position2D" parent="Body"]
  17. position = Vector2( 0.291992, -5.2558 )
  18. [node name="Sprite" type="Sprite" parent="Body/Head"]
  19. position = Vector2( 0.291992, -2.04392 )
  20. texture = ExtResource( 1 )
  21. vframes = 16
  22. hframes = 16
  23. [node name="Right Hand" type="Position2D" parent="Body"]
  24. position = Vector2( -2.83482, -0.404972 )
  25. [node name="Sprite" type="Sprite" parent="Body/Right Hand"]
  26. position = Vector2( 0.404972, 0.728954 )
  27. texture = ExtResource( 1 )
  28. region_enabled = true
  29. region_rect = Rect2( 12, 32, 5, 5 )
  30. [node name="Left Hand" type="Position2D" parent="Body"]
  31. show_behind_parent = true
  32. position = Vector2( 6.0746, -0.728951 )
  33. [node name="Sprite" type="Sprite" parent="Body/Left Hand"]
  34. position = Vector2( 0.404972, 0.728954 )
  35. texture = ExtResource( 1 )
  36. region_enabled = true
  37. region_rect = Rect2( 12, 32, 5, 5 )
  38. [node name="Right Foot" type="Position2D" parent="Body"]
  39. position = Vector2( -1.29591, 9.47638 )
  40. [node name="Sprite" type="Sprite" parent="Body/Right Foot"]
  41. position = Vector2( 0.485966, 0.890942 )
  42. texture = ExtResource( 1 )
  43. region_enabled = true
  44. region_rect = Rect2( 2, 32, 5, 5 )
  45. [node name="Left Foot" type="Position2D" parent="Body"]
  46. show_behind_parent = true
  47. position = Vector2( 2.26785, 9.31439 )
  48. [node name="Sprite" type="Sprite" parent="Body/Left Foot"]
  49. position = Vector2( 0.485966, 0.890942 )
  50. texture = ExtResource( 1 )
  51. region_enabled = true
  52. region_rect = Rect2( 2, 32, 5, 5 )