A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Bryan Miller d8b5c14856 Work being done to add new items to the asset lists (palette at the moment). Not fully working. 6年前
app/js Work being done to add new items to the asset lists (palette at the moment). Not fully working. 6年前
sass Some HTML tweaking 6年前
views Work being done to add new items to the asset lists (palette at the moment). Not fully working. 6年前
.gitignore Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 6年前
LICENSE Switching over to NodeJS as a server host. Added an ISC license. 6年前
package-lock.json Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 6年前
package.json Tabs working. 6年前
server.js Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes. 6年前
signal-list Created a reference list of current emitted events and the data that comes with them. 6年前
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 6年前