A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
Bryan Miller d8b5c14856 Work being done to add new items to the asset lists (palette at the moment). Not fully working. il y a 5 ans
app/js Work being done to add new items to the asset lists (palette at the moment). Not fully working. il y a 5 ans
sass Some HTML tweaking il y a 5 ans
views Work being done to add new items to the asset lists (palette at the moment). Not fully working. il y a 5 ans
.gitignore Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 5 ans
LICENSE Switching over to NodeJS as a server host. Added an ISC license. il y a 5 ans
package-lock.json Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 5 ans
package.json Tabs working. il y a 5 ans
server.js Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes. il y a 5 ans
signal-list Created a reference list of current emitted events and the data that comes with them. il y a 5 ans
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 5 ans