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ObsidianBlk
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nespaint
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A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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Bryan Miller
97c0a73619
Hidden File Input reset after loading a project.
6 years ago
app/
js
Hidden File Input reset after loading a project.
6 years ago
sass
Added a dropdown menu to the nav bar for loading/saving projects (currently just cosmetic atm). Cleaned up the look of the main logo.
6 years ago
views
Hidden File Input reset after loading a project.
6 years ago
.gitignore
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
6 years ago
LICENSE
Switching over to NodeJS as a server host. Added an ISC license.
6 years ago
package-lock.json
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
6 years ago
package.json
Tabs working.
6 years ago
server.js
Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes.
6 years ago
signal-list
Created a reference list of current emitted events and the data that comes with them.
6 years ago
start.sh
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
6 years ago