A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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Bryan Miller 8c2ff16c7d NESTile now stores the proxy object for pixel access as a class level object instead of creating it for every call to the .pixels property. vor 5 Jahren
app/js NESTile now stores the proxy object for pixel access as a class level object instead of creating it for every call to the .pixels property. vor 5 Jahren
sass UI will now disable Nametable or Bank export if the other surface is selected. vor 5 Jahren
views Can now export Name/Attribute table data. Fixed bug with loading project files. There is a bug with storing attribute data in project files (or in NESNameTable) vor 5 Jahren
.gitignore Added AJV as a project module. vor 6 Jahren
LICENSE Switching over to NodeJS as a server host. Added an ISC license. vor 6 Jahren
package-lock.json Added .currentBank and .currentBankName properties to CTRLBanksStore vor 6 Jahren
package.json Added AJV as a project module. vor 6 Jahren
server.js Server uses vendor.js to connect node_modules to the application in a consistent manner. vor 6 Jahren
signal-list Created a reference list of current emitted events and the data that comes with them. vor 6 Jahren
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. vor 6 Jahren
vendors.json Server uses vendor.js to connect node_modules to the application in a consistent manner. vor 6 Jahren