|
-
- import Utils from "/app/js/common/Utils.js";
- import ISurface from "/app/js/ifaces/ISurface.js";
- import NESTile from "/app/js/models/NESTile.js";
- import NESPalette from "/app/js/models/NESPalette.js";
-
-
- function CnvIdx(x, y, am, off){
- var res = {
- side: 0,
- tileidx: 0,
- x: 0,
- y: 0
- }
-
- switch(am){
- case NESBank.ACCESSMODE_8K:
- res.side = (x >= 128) ? 1 : 0;
- x -= (res.side === 1) ? 128 : 0;
- res.tileidx = (Math.floor(y/8) * 16) + Math.floor(x / 8);
- break;
- case NESBank.ACCESSMODE_4K:
- res.side = off;
- res.tileidx = (Math.floor(y/8) * 16) + Math.floor(x / 8);
- break;
- case NESBank.ACCESSMODE_2K:
- res.side = Math.floor(off * 0.5);
- off -= (off > 1) ? 2 : 0;
- res.tileidx = (off*128) + ((Math.floor(y/8) * 16) + Math.floor(x / 8));
- break;
- case NESBank.ACCESSMODE_1K:
- res.side = Math.floor(off * 0.25);
- off -= (off > 3) ? 4 : 0;
- res.tileidx = (off * 64) + ((Math.floor(y/8) * 16) + Math.floor(x / 8));
- break;
- }
-
- res.x = x%8;
- res.y = y%8;
-
- return res;
- }
-
-
- function AdjOffsetToNewMode(nmode, omode, ooff){
- // NOTE: 8K never shows up because it will ALWAYS return an offset of 0, so it's easier to just let it all fall through
- // to the default return value.
- switch(nmode){
- case NESBank.ACCESSMODE_4K:
- if (ooff > 1){
- switch(omode){
- case NESBank.ACCESSMODE_2K:
- return Math.floor(ooff * 0.5);
- case NESBank.ACCESSMODE_1K:
- return Math.floor(ooff * 0.25);
- }
- }
- return ooff;
- case NESBank.ACCESSMODE_2K:
- switch(omode){
- case NESBank.ACCESSMODE_4K:
- return ooff * 2;
- case NESBank.ACCESSMODE_1K:
- return Math.floor(ooff * 0.5);
- }
- break;
- case NESBank.ACCESSMODE_1K:
- switch(omode){
- case NESBank.ACCESSMODE_4K:
- return ooff * 4;
- case NESBank.ACCESSMODE_2K:
- return ooff * 2;
- }
- break;
- }
-
- return 0;
- }
-
-
- export default class NESBank extends ISurface{
- constructor(){
- super();
- this.__LP = []; // Left Patterns (Sprites)
- this.__RP = []; // Right Patterns (Backgrounds)
- this.__View = [];
- this.__AccessMode = NESBank.ACCESSMODE_8K;
- this.__AccessOffset = 0;
-
- this.__emitsEnabled = true;
-
- var handle_datachanged = Utils.debounce((function(side, idx){
- var sendEmit = false;
- switch(this.__AccessMode){
- case NESBank.ACCESSMODE_1K:
- if (side === Math.floor(this.__AccessOffset / 4)){
- if (Math.floor(idx / 64) === Math.floor(this.__AccessOffset/4))
- sendEmit = true;
- }
- break;
- case NESBank.ACCESSMODE_2K:
- if (side === Math.floor(this.__AccessOffset / 2)){
- if (Math.floor(idx / 128) === Math.floor(this.__AccessOffset/2))
- sendEmit = true;
- }
- break;
- case NESBank.ACCESSMODE_4K:
- if (side === this.__AccessOffset)
- sendEmit = true;
- break;
- case NESBank.ACCESSMODE_8K:
- sendEmit = true;
- }
-
- if (sendEmit && this.__emitsEnabled){
- this.emit("data_changed");
- }
- }).bind(this), 250);
-
- for (var i=0; i < 256; i++){
- this.__LP.push(new NESTile());
- this.__LP[i].listen("data_changed", handle_datachanged.bind(this, 0, i));
- this.__RP.push(new NESTile());
- this.__RP[i].listen("data_changed", handle_datachanged.bind(this, 1, i));
- }
-
- this.__palette = null;
- }
-
- get access_mode(){return this.__AccessMode;}
- set access_mode(m){
- if (!Utils.isInt(m))
- throw new TypeError("Access mode expected to be integer.");
- var oam = this.__AccessMode;
- switch(m){
- case NESBank.ACCESSMODE_8K:
- this.__AccessMode = NESBank.ACCESSMODE_8K;
- break;
- case NESBank.ACCESSMODE_4K:
- this.__AccessMode = NESBank.ACCESSMODE_4K
- break;
- case NESBank.ACCESSMODE_2K:
- this.__AccessMode = NESBank.ACCESSMODE_2K;
- break;
- case NESBank.ACCESSMODE_1K:
- this.__AccessMode = NESBank.ACCESSMODE_1K;
- break;
- default:
- throw new ValueError("Unknown Access Mode.");
- }
-
- this.__AccessOffset = AdjOffsetToNewMode(m, oam, this.__AccessOffset);
- if (this.__emitsEnabled)
- this.emit("data_changed");
- }
-
- get access_offset(){return this.__AccessOffset;}
- set access_offset(o){
- if (!Utils.isInt(o))
- throw new TypeError("Access offset expected to be integer.");
- switch (this.__AccessMode){
- case NESBank.ACCESSMODE_8K:
- if (o !== 0)
- throw new RangeError("Access Offset is out of bounds based on current Access Mode.");
- break;
- case NESBank.ACCESSMODE_4K:
- if (o !== 0 && o !== 1)
- throw new RangeError("Access Offset is out of bounds based on current Access Mode.");
- break;
- case NESBank.ACCESSMODE_2K:
- if (o < 0 || o >= 4)
- throw new RangeError("Access Offset is out of bounds based on current Access Mode.");
- break;
- case NESBank.ACCESSMODE_1K:
- if (o < 0 || o >= 8)
- throw new RangeError("Access Offset is out of bounds based on current Access Mode.");
- break;
- }
-
- this.__AccessOffset = o;
- if (this.__emitsEnabled)
- this.emit("data_changed");
- }
-
- get access_offset_length(){
- switch(this.__AccessMode){
- case NESBank.ACCESSMODE_4K:
- return 2;
- case NESBank.ACCESSMODE_2K:
- return 4;
- case NESBank.ACCESSMODE_1K:
- return 8;
- }
- return 0;
- }
-
- get json(){
- JSON.stringify({
- LP: this.__LP.map(x=>x.base64),
- RP: this.__RP.map(x=>x.base64)
- });
- }
-
- get chr(){
- var buff = null;
- var offset = 0;
- switch (this.__AccessMode){
- case NESBank.ACCESSMODE_8K:
- buff = new Uint8Array(8192);
- this.__LP.forEach((i) => {
- buff.set(i.chr, offset);
- offset += 16;
- });
- this.__RP.forEach((i) => {
- buff.set(i.chr, offset);
- offset += 16;
- });
- break;
-
- case NESBank.ACCESSMODE_4K:
- buff = new Uint8Array(4096);
- var list = (this.__AccessOffset === 0) ? this.__LP : this.__RP;
- list.forEach((i) => {
- buff.set(i.chr, offset);
- offset += 16;
- });
- break;
-
- case NESBank.ACCESSMODE_2K:
- buff = new Uint8Array(2048);
- var list = (this.__AccessOffset < 2) ? this.__LP : this.__RP;
- var s = Math.floor(this.__AccessOffset * 0.5) * 128;
- var e = s + 128;
- for (let i=s; i < e; i++){
- buff.set(list[i].chr, offset);
- offset += 16;
- }
- break;
-
- case NESBank.ACCESSMODE_1K:
- buff = new Uint8Array(1024);
- var list = (this.__AccessOffset < 4) ? this.__LP : this.__RP;
- var s = Math.floor(this.__AccessOffset * 0.25) * 64;
- var e = s + 64;
- for (let i=s; i < e; i++){
- buff.set(list[i].chr, offset);
- offset += 16;
- }
- break;
- }
- return buff;
- }
-
- set chr(buff){
- if (!(buff instanceof Uint8Array))
- throw new TypeError("Expected Uint8Array buffer.");
- this.setCHR(buff);
- }
-
- get base64(){
- var b = "";
- var data = this.chr;
- for (var i = 0; i < data.length; i++) {
- b += String.fromCharCode(data[i]);
- }
- return window.btoa(b);
- }
-
- set base64(s){
- var b = window.atob(s);
- var len = b.length;
- if (b.length !== 8192){
- throw new Error("Base64 string contains invalid byte count.");
- }
- this.chr = b;
- }
-
- get palette(){return this.__palette;}
- set palette(p){
- if (p !== null && !(p instanceof NESPalette))
- throw new TypeError("Expected null or NESPalette object.");
- if (p !== this.__palette){
- this.__palette = p;
- }
- }
-
- get width(){return (this.__AccessMode == NESBank.ACCESSMODE_8K) ? 256 : 128;}
- get height(){
- switch(this.__AccessMode){
- case NESBank.ACCESSMODE_2K:
- return 64;
- case NESBank.ACCESSMODE_1K:
- return 32;
- }
- return 128;
- }
- get length(){return this.width * this.height;}
-
- get coloridx(){
- return new Proxy(this, {
- get:function(obj, prop){
- var len = obj.length * 8;
- if (prop === "length")
- return len;
- if (!Utils.isInt(prop))
- throw new TypeError("Expected integer index.");
- prop = parseInt(prop);
- if (prop < 0 || prop >= len)
- return NESPalette.Default[4];
-
- var x = Math.floor(prop % this.width);
- var y = Math.floor(prop / this.width);
- var res = CnvIdx(x, y, this.__AccessMode, this.__AccessOffset);
- var list = (res.side === 0) ? obj.__LP : obj.__RP;
- return list[res.tileidx].getPixelIndex(res.x, res.y);
- },
-
- set:function(obj, prop, value){
- if (!Utils.isInt(prop))
- throw new TypeError("Expected integer index.");
- if (!Utils.isInt(value))
- throw new TypeError("Color expected to be integer.");
- prop = parseInt(prop);
- value = parseInt(value);
- if (prop < 0 || prop >= len)
- throw new RangeError("Index out of bounds.");
- if (value < 0 || value >= 4)
- throw new RangeError("Color index out of bounds.");
-
- var x = Math.floor(prop % this.width);
- var y = Math.floor(prop / this.width);
- var res = CnvIdx(x, y, this.__AccessMode, this.__AccessOffset);
- var list = (res.side === 0) ? obj.__LP : obj.__RP;
- list[res.tileidx].setPixelIndex(res.x, res.y, value);
- return true;
- }
- });
- }
-
- get lp(){
- return new Proxy(this, {
- get: function(obj, prop){
- if (prop === "length")
- return obj.__LP.length;
- if (!Utils.isInt(prop))
- throw new TypeError("Expected integer index.");
- prop = parseInt(prop);
- if (prop < 0 || prop >= 256)
- throw new RangeError("Index out of bounds.");
- return obj.__LP[prop];
- },
-
- set: function(obj, prop, value){
- if (!Utils.isInt(prop))
- throw new TypeError("Expected integer index.");
- if (!(value instanceof NESTile))
- throw new TypeError("Can only assign NESTile objects.");
- prop = parseInt(prop);
- if (prop < 0 || prop >= 256)
- throw new RangeError("Index out of bounds.");
- obj.__LP[prop].copy(value);
- return true;
- }
- });
- }
-
- get rp(){
- return new Proxy(this, {
- get: function(obj, prop){
- if (prop === "length")
- return obj.__RP.length;
- if (!Utils.isInt(prop))
- throw new TypeError("Expected integer index.");
- prop = parseInt(prop);
- if (prop < 0 || prop >= 256)
- throw new RangeError("Index out of bounds.");
- return obj.__RP[prop];
- },
-
- set: function(obj, prop, value){
- if (!Utils.isInt(prop))
- throw new TypeError("Expected integer index.");
- if (!(value instanceof NESTile))
- throw new TypeError("Can only assign NESTile objects.");
- prop = parseInt(prop);
- if (prop < 0 || prop >= 256)
- throw new RangeError("Index out of bounds.");
- obj.__RP[prop].copy(value);
- return true;
- }
- });
- }
-
- copy(b){
- if (!(b instanceof NESBank))
- throw new TypeError("Expected NESBank object.");
- for (var i=0; i < 256; i++){
- this.lp[i] = b.lp[i];
- this.rp[i] = b.rp[i];
- }
- return this;
- }
-
- clone(){
- return (new NESBank()).copy(this);
- }
-
-
- getCHR(mode, offset){
- this.__emitsEnabled = false;
- var oam = this.access_mode;
- var oao = this.access_offset;
-
- try{
- this.access_mode = mode;
- this.access_offset = offset;
- } catch (e){
- this.access_mode = oam;
- this.access_offset = oao;
- this.__emitsEnabled = true;
- throw e;
- }
-
- var chr = this.chr;
- this.access_mode = oam;
- this.access_offset = oao;
- this.__emitsEnabled = true;
-
- return chr;
- }
-
- setCHR(buff, offset){
- if (!Utils.isInt(offset))
- offset = -1;
-
- var idx = 0;
- switch(buff.length){
- case 8192:
- if (offset < 0)
- offset = AdjOffsetToNewMode(NESBank.ACCESSMODE_8K, this.__AccessMode, this.__AccessOffset);
- this.__LP.forEach((i) => {
- i.chr = buff.slice(idx, idx+16);
- idx += 16;
- });
- this.__RP.forEach((i) => {
- i.chr = buff.slice(idx, idx+16);
- idx += 16;
- });
- break;
- case 4096:
- if (offset < 0)
- offset = AdjOffsetToNewMode(NESBank.ACCESSMODE_4K, this.__AccessMode, this.__AccessOffset);
- if (offset >= 2)
- throw new RangeError("Offset mismatch based on Buffer length.");
- var list = (offset === 0) ? this.__LP : this.__RP;
- list.forEach((i) => {
- i.chr = buff.slice(idx, idx+16);
- idx += 16;
- });
- break;
- case 2048:
- if (offset < 0)
- offset = AdjOffsetToNewMode(NESBank.ACCESSMODE_2K, this.__AccessMode, this.__AccessOffset);
- if (offset >= 4)
- throw new RangeError("Offset mismatch based on Buffer length.");
- var list = (offset < 2) ? this.__LP : this.__RP;
- var s = Math.floor(offset * 0.5) * 128;
- var e = s + 128;
- for (let i=s; i < e; i++){
- list[i].chr = buff.slice(idx, idx+16);
- idx += 16;
- }
- break;
- case 1024:
- if (offset < 0)
- offset = AdjOffsetToNewMode(NESBank.ACCESSMODE_1K, this.__AccessMode, this.__AccessOffset);
- if (offset >= 8)
- throw new RangeError("Offset mismatch based on Buffer length.");
- var list = (offset < 4) ? this.__LP : this.__RP;
- var s = Math.floor(this.__AccessOffset * 0.25) * 64;
- var e = s + 64;
- for (let i=s; i < e; i++){
- list[i].chr = buff.slice(idx, idx+16);
- idx += 16;
- }
- break;
- default:
- throw new RangeError("Buffer length does not match any of the supported bank sizes.");
- }
-
- return this;
- }
-
- getColor(x,y){
- if (x < 0 || x >= this.width || y < 0 || y >= this.height)
- return this.__default_pi[4];
-
- var res = CnvIdx(x, y, this.__AccessMode, this.__AccessOffset);
- var list = (res.side === 0) ? this.__LP : this.__RP;
- var pi = list[res.tileidx].paletteIndex + ((res.side === 0) ? 4 : 0);
- var ci = list[res.tileidx].getPixelIndex(res.x, res.y);
-
- if (this.__palette !== null){
- return this.__palette.get_palette_color(pi, ci);
- }
- return NESPalette.Default[ci];
- }
-
- getColorIndex(x, y){
- if (x < 0 || x >= this.width || y < 0 || y >= this.height)
- return {pi: -1, ci:-1};
-
- var res = CnvIdx(x, y, this.__AccessMode, this.__AccessOffset);
- var list = (res.side === 0) ? this.__LP : this.__RP;
- return {
- pi: list[res.tileidx].paletteIndex,
- ci: list[res.tileidx].getPixelIndex(res.x, res.y)
- };
- }
-
- setColorIndex(x, y, ci, pi){
- if (x < 0 || x >= this.width || y < 0 || y > this.height)
- throw new RangeError("Coordinates out of bounds.");
- if (!Utils.isInt(pi))
- pi = -1;
- if (!Utils.isInt(ci))
- ci = 0;
-
- if (pi < 0){
- this.coloridx[(y*this.width)+x] = ci;
- } else {
-
- var res = CnvIdx(x, y, this.__AccessMode, this.__AccessOffset);
- var list = (res.side === 0) ? this.__LP : this.__RP;
-
- list[res.tileidx].paletteIndex = pi;
- list[res.tileidx].setPixelIndex(res.x, res.y, ci);
- }
- return this;
- }
- }
-
-
-
- NESBank.ACCESSMODE_8K = 0;
- NESBank.ACCESSMODE_1K = 1;
- NESBank.ACCESSMODE_2K = 2;
- NESBank.ACCESSMODE_4K = 3;
|