A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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Bryan Miller 2410728928 Moved any purecss overrides into their own file and connected them to code.scss il y a 6 ans
app/js Moved CTRLPalettesStore and CTRLBanksStore initialization from main to CTRLIO il y a 6 ans
sass Moved any purecss overrides into their own file and connected them to code.scss il y a 6 ans
views Added the cover element to the HTML and added code to remove it when the page is ready. il y a 6 ans
.gitignore Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 6 ans
LICENSE Switching over to NodeJS as a server host. Added an ISC license. il y a 6 ans
package-lock.json Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 6 ans
package.json Tabs working. il y a 6 ans
server.js Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes. il y a 6 ans
signal-list Created a reference list of current emitted events and the data that comes with them. il y a 6 ans
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 6 ans