A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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Bryan Miller 173a43348e Added throttle() to Utils. Debounce() can now accept a scope as an optional argument. 5 лет назад
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common Added throttle() to Utils. Debounce() can now accept a scope as an optional argument. 5 лет назад
ctrls CTRLPainter now has VERY rough scaling using mouse wheel 5 лет назад
ifaces NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface) 5 лет назад
models NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface) 5 лет назад
ui Input can now watch for 'wheelup' and 'wheeldown' for more fine grain event control. 5 лет назад
main.js Very rough ISurface object rendering now functional. 5 лет назад