This website works better with JavaScript.
홈
탐색
도움말
로그인
ObsidianBlk
/
nespaint
보기
1
좋아요
0
포크
0
코드
이슈
0
풀 리퀘스트
0
릴리즈
0
위키
Activity
A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
107
커밋
4
브랜치
트리:
173a43348e
dev
dev-bank
dev-tmpl
master
브랜치
태그
${ item.name }
Create branch
${ searchTerm }
from '173a43348e'
${ noResults }
nespaint
/
app
/
js
히스토리
Bryan Miller
173a43348e
Added throttle() to Utils. Debounce() can now accept a scope as an optional argument.
5 년 전
..
common
Added throttle() to Utils. Debounce() can now accept a scope as an optional argument.
5 년 전
ctrls
CTRLPainter now has VERY rough scaling using mouse wheel
5 년 전
ifaces
NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface)
5 년 전
models
NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface)
5 년 전
ui
Input can now watch for 'wheelup' and 'wheeldown' for more fine grain event control.
5 년 전
main.js
Very rough ISurface object rendering now functional.
5 년 전