A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Bryan Miller 1249dd44a3 Fixed issue of mouse move event not checking if a surface is set first. 6 years ago
app/js Fixed issue of mouse move event not checking if a surface is set first. 6 years ago
sass Some HTML tweaking 6 years ago
views Setting up for Bank UI controls 6 years ago
.gitignore Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 6 years ago
LICENSE Switching over to NodeJS as a server host. Added an ISC license. 6 years ago
package-lock.json Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 6 years ago
package.json Tabs working. 6 years ago
server.js Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes. 6 years ago
signal-list Created a reference list of current emitted events and the data that comes with them. 6 years ago
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 6 years ago