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ObsidianBlk
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nespaint
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ee9875c712
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提交图
40 次代码提交 (ee9875c7124cbd2478f6333d658fc067816b3a1a)
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Bryan Miller
ee9875c712
Some more interface buildout
6 年前
Bryan Miller
41ebf58447
CTRLPalettes now color button text black or white for better contrast
6 年前
Bryan Miller
6b62d11723
Building out the Controller system for integrating the HTML with the NESPalette class.
6 年前
Bryan Miller
87429d3b5c
Adding some HTML/CSS for the NES System Palette.
6 年前
Bryan Miller
89ac4f642b
Playing around with some 'dark mode' colors.
6 年前
Bryan Miller
5284af0dd5
Put app title in top bar. Added a little random color effect to the 'Paint' title.
6 年前
Bryan Miller
72a47fab3c
Now using handler's 'this' instead of event.target... Bubbling works now.
6 年前
Bryan Miller
4bd8ea3e11
Trying to build out application interface and integrate listener interactions.
6 年前
Bryan Miller
57a782e971
Completely misunderstood built in Javascript event listeners. EventWindow Removed. EventCaller now exports an instance of itself by default, but classes can still etend from the EventCaller class itself.
6 年前
Bryan Miller
6f1599e29f
Modal functions.
6 年前
Bryan Miller
859ef65079
No longer 'freezing' the instance.
6 年前
Bryan Miller
4d0ebf35a2
Preping for Modal
6 年前
Bryan Miller
7eb56e2374
Added tests for EvenWindow's emit attribute ability.
6 年前
Bryan Miller
b43a4ef296
EventCaller can now test if a clicked DOM element has an 'emit' and 'emit-args' attribute and process an event emit accordingly.
6 年前
Bryan Miller
6919de7f05
Fixed bug that didn't test listener type.
6 年前
Bryan Miller
cc2464cb77
Tweaks to Modal methods. Modal will now listen for a 'modal-open' and 'modal-close' event.
6 年前
Bryan Miller
a1263f4b99
Initial work on a Modal popup UI.
6 年前
Bryan Miller
38bf95034b
EventWindow is no longer restricted to window object events only.
6 年前
Bryan Miller
d595874629
Added some test code for EventWindow
6 年前
Bryan Miller
0d889a8342
Made EventWindow into a singleton.
6 年前
Bryan Miller
27be7ec216
Added a EventWindow class
6 年前
Bryan Miller
162f6a2080
Added a read-only property EventCaller.watchedEvents which is an array of event names currently being listened for.
6 年前
Bryan Miller
45c682bac0
Fixed a stupid mistake in EventCaller.event_listerner_count()
6 年前
Bryan Miller
f93146fd09
Added EventCaller.event_listerner_count()
6 年前
Bryan Miller
a98b2752f9
Little bit of app buildout and css additions
6 年前
Bryan Miller
2db6070556
Minor tweaks to NESPainter
6 年前
Bryan Miller
21d32a8ca2
Added JSDoc comments to NESPalette
6 年前
Bryan Miller
37e56b1cce
Added JSDoc documention to the class.
6 年前
Bryan Miller
2eb7cccd73
Better handling of the EventCaller.emit() method for argument passing.
6 年前
Bryan Miller
ae381dca08
Added test for the EventCalled as part of NESPalette
6 年前
Bryan Miller
521fff0e37
Integrated EventCaller into NESPalette.
6 年前
Bryan Miller
fed72f330e
Added an Event dispatcher called EventCaller.js
6 年前
Bryan Miller
edde30cdbf
Fixed typo in NESPalette.
6 年前
Bryan Miller
f2ee7d464e
NESPalette method argument idx renamed to reduce confusion... to me. lol
6 年前
Bryan Miller
5004631d48
Added NESPainter, which will handle the visible canvas drawing. Incorperated changes into main.js
6 年前
Bryan Miller
a80ce69b00
Added a NES Palette manager/generator which can export to assembler string of the palette data. Main.js has a little test code.
6 年前
Bryan Miller
b100b95ee9
Some tweaks before diving in
6 年前
Bryan Miller
7994c578be
Fixed stupidity.
6 年前
Bryan Miller
db2e02d303
Entry point to application.
6 年前
Bryan Miller
3f265208d1
Initial commit of the NES Paint application.
6 年前