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ObsidianBlk
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nespaint
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44
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4
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ee9875c712
dev
dev-bank
dev-tmpl
master
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コミットグラフ
40 コミット (ee9875c7124cbd2478f6333d658fc067816b3a1a)
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日付
Bryan Miller
ee9875c712
Some more interface buildout
6年前
Bryan Miller
41ebf58447
CTRLPalettes now color button text black or white for better contrast
6年前
Bryan Miller
6b62d11723
Building out the Controller system for integrating the HTML with the NESPalette class.
6年前
Bryan Miller
87429d3b5c
Adding some HTML/CSS for the NES System Palette.
6年前
Bryan Miller
89ac4f642b
Playing around with some 'dark mode' colors.
6年前
Bryan Miller
5284af0dd5
Put app title in top bar. Added a little random color effect to the 'Paint' title.
6年前
Bryan Miller
72a47fab3c
Now using handler's 'this' instead of event.target... Bubbling works now.
6年前
Bryan Miller
4bd8ea3e11
Trying to build out application interface and integrate listener interactions.
6年前
Bryan Miller
57a782e971
Completely misunderstood built in Javascript event listeners. EventWindow Removed. EventCaller now exports an instance of itself by default, but classes can still etend from the EventCaller class itself.
6年前
Bryan Miller
6f1599e29f
Modal functions.
6年前
Bryan Miller
859ef65079
No longer 'freezing' the instance.
6年前
Bryan Miller
4d0ebf35a2
Preping for Modal
6年前
Bryan Miller
7eb56e2374
Added tests for EvenWindow's emit attribute ability.
6年前
Bryan Miller
b43a4ef296
EventCaller can now test if a clicked DOM element has an 'emit' and 'emit-args' attribute and process an event emit accordingly.
6年前
Bryan Miller
6919de7f05
Fixed bug that didn't test listener type.
6年前
Bryan Miller
cc2464cb77
Tweaks to Modal methods. Modal will now listen for a 'modal-open' and 'modal-close' event.
6年前
Bryan Miller
a1263f4b99
Initial work on a Modal popup UI.
6年前
Bryan Miller
38bf95034b
EventWindow is no longer restricted to window object events only.
6年前
Bryan Miller
d595874629
Added some test code for EventWindow
6年前
Bryan Miller
0d889a8342
Made EventWindow into a singleton.
6年前
Bryan Miller
27be7ec216
Added a EventWindow class
6年前
Bryan Miller
162f6a2080
Added a read-only property EventCaller.watchedEvents which is an array of event names currently being listened for.
6年前
Bryan Miller
45c682bac0
Fixed a stupid mistake in EventCaller.event_listerner_count()
6年前
Bryan Miller
f93146fd09
Added EventCaller.event_listerner_count()
6年前
Bryan Miller
a98b2752f9
Little bit of app buildout and css additions
6年前
Bryan Miller
2db6070556
Minor tweaks to NESPainter
6年前
Bryan Miller
21d32a8ca2
Added JSDoc comments to NESPalette
6年前
Bryan Miller
37e56b1cce
Added JSDoc documention to the class.
6年前
Bryan Miller
2eb7cccd73
Better handling of the EventCaller.emit() method for argument passing.
6年前
Bryan Miller
ae381dca08
Added test for the EventCalled as part of NESPalette
6年前
Bryan Miller
521fff0e37
Integrated EventCaller into NESPalette.
6年前
Bryan Miller
fed72f330e
Added an Event dispatcher called EventCaller.js
6年前
Bryan Miller
edde30cdbf
Fixed typo in NESPalette.
6年前
Bryan Miller
f2ee7d464e
NESPalette method argument idx renamed to reduce confusion... to me. lol
6年前
Bryan Miller
5004631d48
Added NESPainter, which will handle the visible canvas drawing. Incorperated changes into main.js
6年前
Bryan Miller
a80ce69b00
Added a NES Palette manager/generator which can export to assembler string of the palette data. Main.js has a little test code.
6年前
Bryan Miller
b100b95ee9
Some tweaks before diving in
6年前
Bryan Miller
7994c578be
Fixed stupidity.
6年前
Bryan Miller
db2e02d303
Entry point to application.
6年前
Bryan Miller
3f265208d1
Initial commit of the NES Paint application.
6年前