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nespaint
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16 Commits
4 Branches
Tree: ed942510b0
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11 Commits (ed942510b0a19f2d3213b55c7c6e298e317041d0)

Author SHA1 Message Date
  Bryan Miller 2eb7cccd73 Better handling of the EventCaller.emit() method for argument passing. 6 years ago
  Bryan Miller ae381dca08 Added test for the EventCalled as part of NESPalette 6 years ago
  Bryan Miller 521fff0e37 Integrated EventCaller into NESPalette. 6 years ago
  Bryan Miller fed72f330e Added an Event dispatcher called EventCaller.js 6 years ago
  Bryan Miller edde30cdbf Fixed typo in NESPalette. 6 years ago
  Bryan Miller f2ee7d464e NESPalette method argument idx renamed to reduce confusion... to me. lol 6 years ago
  Bryan Miller 5004631d48 Added NESPainter, which will handle the visible canvas drawing. Incorperated changes into main.js 6 years ago
  Bryan Miller a80ce69b00 Added a NES Palette manager/generator which can export to assembler string of the palette data. Main.js has a little test code. 6 years ago
  Bryan Miller b100b95ee9 Some tweaks before diving in 6 years ago
  Bryan Miller 7994c578be Fixed stupidity. 6 years ago
  Bryan Miller db2e02d303 Entry point to application. 6 years ago
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