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11 Révisions (8d57f478743159fb29aeddb3429ae59781af8f2a)

Auteur SHA1 Message Date
  Bryan Miller 8d57f47874 NESTile .copy() will copy the data from a given NESTile to the current one. il y a 6 ans
  Bryan Miller d27d41b8e3 NESTile should now store pixel data in proper NES .chr format automatically. Some code cleanup as well. il y a 6 ans
  Bryan Miller 1b8eedede4 NESTile base64 value now includes paletteIndex value. il y a 6 ans
  Bryan Miller c800dd5a18 NESTile no longer needs a palette. That job is moving to the upcoming NESBank. il y a 6 ans
  Bryan Miller 657988781c Slight enhancement of the NESTile.isEq() method. il y a 6 ans
  Bryan Miller 451edac454 NESTile now uses the Utils.isInt() function. il y a 6 ans
  Bryan Miller 90ea91d3d3 Added array-like access to pixels. BROKEN atm. il y a 6 ans
  Bryan Miller 344ec3bda1 Bitwise access in NESTile should be fixed. *fingers crossed* il y a 6 ans
  Bryan Miller 33553b1667 Added NESTile model and tests in main. NESTile.flip() is not working ATM. il y a 6 ans
  Bryan Miller 95e479b81e NESPalette class now exported as default. Updated imports accordingly. il y a 6 ans
  Bryan Miller 6b15932ff0 Reorganized files. Adjusted imports to match new locations. il y a 6 ans
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