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nespaint
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36 次程式碼提交 (44c56a74ff5bbab3c80d786baf05aa88d336c4dd)
作者
SHA1
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提交日期
Bryan Miller
44c56a74ff
Added bankListItem and updated CTRLBanksStore to handle them. Issues with displaying canvas element in bankListItem. Currently renders to black.
5 年之前
Bryan Miller
10172b3a19
Can now switch between the sprite and tile palettes
5 年之前
Bryan Miller
b337184399
Palettes can now be added and removed.
5 年之前
Bryan Miller
2e9302f101
Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input.
5 年之前
Bryan Miller
d8b5c14856
Work being done to add new items to the asset lists (palette at the moment). Not fully working.
5 年之前
Bryan Miller
46ed0fddd4
CTRLPainter now handles scaling from the UI interface. Also added ability (and UI button) to fit-to-canvas
5 年之前
Bryan Miller
73e6a359d5
Fixed interactions and cleaned code for CTRLBankTools
5 年之前
Bryan Miller
32897e5750
Rough loading of CHR files into NESBank object via drag and drop into canvas.
5 年之前
Bryan Miller
e0646ffc1f
Better Bank Tools :)
5 年之前
Bryan Miller
1e47e836dd
Just some minor work on file dropping.
5 年之前
Bryan Miller
44a568a401
CTRLPainter will now update image when current palette color is changed.
5 年之前
Bryan Miller
7ba0c5f533
Fixed some confusion in NESBank and CTRLBankTools dealing with palette and side of bank.
5 年之前
Bryan Miller
3af57031cc
CTRLBankTools displays and manages tools specifically for NESBank surfaces.
5 年之前
Bryan Miller
ecd4f4193d
CTRLPalettes now listens for a 'set_palette_mode' event to determine which set of four palettes to display.
5 年之前
Bryan Miller
768cd68144
Created CTRLBanksStore and removed test code from main.js
5 年之前
Bryan Miller
1249dd44a3
Fixed issue of mouse move event not checking if a surface is set first.
5 年之前
Bryan Miller
eb01231ff3
CTRLPalettesStore now property generates a palette list entry.
5 年之前
Bryan Miller
8829fc3e13
Working on palette lists.
5 年之前
Bryan Miller
df1624a213
Create the CTRLPalettesStore which will handle the organization of project palettes both internally and visually.
5 年之前
Bryan Miller
01d511f101
Preparing to handle some IO. Nothing really done yet.
5 年之前
Bryan Miller
16df3f71d1
NESTile and ISurface are now event emitters. NESTile and by extension NESBank will emit 'data_changed' when there's a change to the data. CTRLPainter updated to utilize the new events.
5 年之前
Bryan Miller
d100e56f28
Grid and Color palette toggle interfaces now working. Bug when drawing in a tile with a different palette.
5 年之前
Bryan Miller
e5916272ae
Rewrote CTRLPainter LineToSurface() function. Lines should be MUCH better now.
5 年之前
Bryan Miller
9513a05ada
CTRLPainter now... paints! May be some issues with lines.
5 年之前
Bryan Miller
329ff03e61
Fixed CTRLPainter scaling artifacts. Now renders grid.
5 年之前
Bryan Miller
7999fa96f8
Much faster rendering. Scaling artifacts exist.
5 年之前
Bryan Miller
f5b3d77a03
CTRLPainter now has VERY rough scaling using mouse wheel
5 年之前
Bryan Miller
aceb73ceb5
CTRLPainter now watches for offset with the combination shift+mouseleft+mousemove
5 年之前
Bryan Miller
9f77e89b3b
Some minor refactoring of CTRLPainter
5 年之前
Bryan Miller
b16632ef1d
CTRLPainter automatically resizes the context when initialized. Render tweaks.
5 年之前
Bryan Miller
a6c7aad9de
Very rough ISurface object rendering now functional.
5 年之前
Bryan Miller
fe3e65f054
CTRLPainter listens for color changes and surface changes. Still mostly doesn't do anything yet.
5 年之前
Bryan Miller
432fc157ad
CTRLPalettes now emits a global 'active_palette_color' event when a palette color button is clicked.
5 年之前
Bryan Miller
95e479b81e
NESPalette class now exported as default. Updated imports accordingly.
6 年之前
Bryan Miller
b65ea61e31
CTRLPainter now resizes internal surface to match as close as possible the DOM canvas element size.
6 年之前
Bryan Miller
6b15932ff0
Reorganized files. Adjusted imports to match new locations.
6 年之前