219 コミット (dev)

作成者 SHA1 メッセージ 日付
  Bryan Miller 8a3a69a9d3 Added UI and functional code for starting a new project (clearing the one currently being worked on). 5年前
  Bryan Miller 4afd417e53 CTRLIO, reordered location of project loader handlers. Added a few more checks to validate project id and version properties on project load. 5年前
  Bryan Miller 90bcc6fa99 Fixed a bug in NESNameTable where attribute table was being loaded incorrectly. 5年前
  Bryan Miller b948d1ff52 Fixed a mistake from the last NESTile update 5年前
  Bryan Miller 86c4b4353d NESNameTable now stores the NESBank.rp property into a class level object, reducing the amount of time NESBank needs to create a proxy object. 5年前
  Bryan Miller 8c2ff16c7d NESTile now stores the proxy object for pixel access as a class level object instead of creating it for every call to the .pixels property. 5年前
  Bryan Miller 88823a375c Can now export Name/Attribute table data. Fixed bug with loading project files. There is a bug with storing attribute data in project files (or in NESNameTable) 5年前
  Bryan Miller 58dedf6377 CTRLBanksStore.obj property will now return the full bank data instead of just the segment currently selected. 5年前
  Bryan Miller 86ba5dbf90 UI will now disable Nametable or Bank export if the other surface is selected. 5年前
  Bryan Miller 263808a08b Grids now available in a number of different formats. Grid rendering has been moved to the ui/Renderer 5年前
  Bryan Miller 54108ae3b8 Started some tweaking of CTRLPainter's render system... see if I can speed it up a little? 5年前
  Bryan Miller e4f01f7143 Enhancements to the Nametable Tools and associated UI. 5年前
  Bryan Miller 1bfa8b6230 Fixed tile assignments in NESNameTable 5年前
  Bryan Miller 8cd99f0bad Fixed coloring issues in NESNameTable 5年前
  Bryan Miller 043de7cdeb Added CTRLNametableTools controller. 5年前
  Bryan Miller f6992da6be Fixed some typos 5年前
  Bryan Miller 90524054d4 Added a NESTileSurface class accessible through the renderer that will allow for the quick rendering of NESTiles. 5年前
  Bryan Miller 553cf3ad7b Finished up the first part of UI for NameTables. They can now be added, removed, and saved in project files. No editing as of yet. 5年前
  Bryan Miller a66a7cc2ea Fixed bugs and typos in NESNameTable and CTRLNameTablesStore. 5年前
  Bryan Miller 7c836337e0 CTRLNameTablesStore created (untested). Added UI elements for CTRLNameTableStore (not fully complete). 5年前
  Bryan Miller bf8dbd5eb9 NESNameTable now has a .eq() method that will return true if the object given is a NESNameTable containing the same data. 5年前
  Bryan Miller 671c2234e7 CTRLBanksStore now has a getBankName() method which will return the name of the given bank if it's stored in the list, a getBank() method which will return the NESBank object under the given name (or null if no bank exists). Also has a new .keys property which is an array of all the current bank names in the store. 5年前
  Bryan Miller d3451420d0 NESBank now has a getBase64() method that can get the base64 string of the bank at any size without interrupting the access_mode and access_offset settings. Also now has a eq() method which will return true if the given object is a NESBank containing the same data. 5年前
  Bryan Miller f504f93fbe First full coding pass of NESNameTable complete. 5年前
  Bryan Miller 1e6b0ae751 Started work on NESNameTable class. Not complete. 5年前
  Bryan Miller 447f65c033 CTRLBankTools now listens for the 'bank_remove_duplicates' event, which will call the NESBank .removeDuplicates().compact() 5年前
  Bryan Miller 7fa9cd1d37 NESBank now has .removeDuplicates(), and .compact(). Both operations remove undo/redo history. 5年前
  Bryan Miller 9ddbcd8d0a NESTile now had .clear(), .isEmpty(), and a new parameter for isEq() which allows for testing equality without orientation changes. 5年前
  Bryan Miller 70a395004b NESBank fixed bug when switching between Tiles 8x8 and Tiles 8x16. 5年前
  Bryan Miller 7d9066da6c Added Tile 8x16 view in NESBank (some bugs remain) and added UI access. 5年前
  Bryan Miller aead6b8485 CTRLIO added functionality for exporting palette as 6502 assembly text. 5年前
  Bryan Miller 54b30b2ca6 Added .currentPalette and .currentPaletteName properties to CTRLPalettesStore 5年前
  Bryan Miller 20aab57e83 Updated drawing palette UI. 5年前
  Bryan Miller 1b5c724723 Added ui for NESBank tile view. 5年前
  Bryan Miller ffb4d1362a NESBank can now be narrowed down to specific tile/sprite. 5年前
  Bryan Miller 24b5db84dd Some tweaks to the UI for creating new 'Store' items. 5年前
  Bryan Miller 808079ac24 Switched NESPalette.Default into a function that pulls colors from an array. These default values can now be set with the .SetDefault() function. 5年前
  Bryan Miller 00e5e8e850 Can now export CHR filesgit add .! 5年前
  Bryan Miller 82e30d22ba Added .currentBank and .currentBankName properties to CTRLBanksStore 5年前
  Bryan Miller c09222ca01 Modal can now be opened with emit args of 'id' to open by element id or 'cls' to open by element class. 5年前
  Bryan Miller 8922f21cf5 Loading of a project json file now works! 5年前
  Bryan Miller b56ccb7bcc Continue to attempt to integrate JSON schema validation for project loading process. Not yet working, but application will run. 5年前
  Bryan Miller fbf13b536d Started writing JSON Schema... not sure if doing right. 5年前
  Bryan Miller 97c0a73619 Hidden File Input reset after loading a project. 5年前
  Bryan Miller 5e5343920c Project can now be exported to a json file. Loading of project json file technically works, but doesn't actually put the loaded json into the data objects... effectively no loading ATM. 5年前
  Bryan Miller efbeb123db CTRLBanksStore, CTRLPalettesStore, and NESPalette now have an .obj property which returns a java object of the class's underlying data in a form that can be turned into a JSON. Each class's .json property has been modified to use the new .obj property. 5年前
  Bryan Miller de620447fa When painting the logo, no longer forces a background color. 5年前
  Bryan Miller d9ecac6506 Moved CTRLPalettesStore and CTRLBanksStore initialization from main to CTRLIO 5年前
  Bryan Miller df3c2830bb Added the cover element to the HTML and added code to remove it when the page is ready. 5年前
  Bryan Miller 29757a9284 Added addEventListeners() and addListenerToEvents() methods. Moved isElement into a first class function then added back to the returned Utils object. 5年前