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- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
-
- config_version=4
-
- _global_script_classes=[ {
- "base": "Node",
- "class": "PlayerCTRL",
- "language": "GDScript",
- "path": "res://Objects/PlayerCTRL/PlayerCTRL.gd"
- }, {
- "base": "KinematicBody2D",
- "class": "Vehicle",
- "language": "GDScript",
- "path": "res://Objects/Vehicle/Vehicle.gd"
- } ]
- _global_script_class_icons={
- "PlayerCTRL": "",
- "Vehicle": ""
- }
-
- [application]
-
- config/name="Vehicle"
- run/main_scene="res://World.tscn"
- config/icon="res://icon.png"
-
- [autoload]
-
- ConsoleCTRL="*res://Scripts/Autoloads/consolectrl.gd"
-
- [display]
-
- window/size/width=1920
- window/size/height=1080
-
- [input]
-
- accel={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
- ]
- }
- break={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
- ]
- }
- turn_left={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
- ]
- }
- turn_right={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
- ]
- }
- reverse_toggle={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
- ]
- }
-
- [physics]
-
- common/enable_pause_aware_picking=true
-
- [rendering]
-
- environment/default_environment="res://default_env.tres"
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