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11 Commit (f1ddc9a66ec985e038f69f31bd423049d10f48e6)

Autore SHA1 Messaggio Data
  Bryan Miller 70abfb0fa7 Exposed ResourceManager via property in Node2D 6 anni fa
  Bryan Miller 0461f2b355 Redo of node structure to help reduce chance of class property collision. And... other stuff I started before doing the refactoring. Oops 6 anni fa
  Bryan Miller db7a762af5 gbe.nodes.NodeSurface now requires .align_center to be True to center surface 6 anni fa
  Bryan Miller cfce72f078 gbe.nodes.NodeSurface can now scale_to_display and will align all smaller surfaces to center... NOTE: That last bit is wrong. Will fix 6 anni fa
  Bryan Miller 5df184e2e1 Fixed bugs in gbe/nodes 6 anni fa
  Bryan Miller 3e17a763ce Huge additions to Nodes. Nothing tested. 6 anni fa
  Bryan Miller 3fda412490 Added file headers... for reasons 6 anni fa
  Bryan Miller 94ad8ab959 Fixes for the Node class. Started on an extension NodeSurface class, but need changes to Display system. 6 anni fa
  Bryan Miller 387ca30bcb Imported remaining game/gbe modules and fixed syntax bug in node. 6 anni fa
  Bryan Miller aca82824f5 Continued work on gbe.nodes module 6 anni fa
  Bryan Miller 14fb2f8500 Added the initial code for the Node class. 6 anni fa
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