if self._init == False: | if self._init == False: | ||||
self._init = True | self._init = True | ||||
pygame.display.init() | pygame.display.init() | ||||
pygame.font.init() # Because there's really no reason NOT to. | |||||
self.set_mode((width, height), self._display_flags) | self.set_mode((width, height), self._display_flags) | ||||
return self | return self | ||||