| self._resolution = self._display_surface.get_size() | self._resolution = self._display_surface.get_size() | ||||
| return self | return self | ||||
| def flip(self): | |||||
| if self._init: | |||||
| pygame.display.flip() | |||||
| def init(self): | def init(self): | ||||
| if self._init == False: | if self._init == False: | ||||
| self._init = True | self._init = True |