Beginscherm Verkennen Help
Inloggen
ObsidianBlk
/
EMotional
Volgen 1
Ster 0
Vork 0
Code Kwesties 0 Pull-aanvragen 0 Publicaties 0 Wiki Activiteit
A game created for the Godot Wild Jam #21
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
30 Commits
1 Branch
Tree: e0beded360
master
Branches Labels
${ item.name }
Maak branch ${ searchTerm }
van 'e0beded360'
${ noResults }
EMotional/Data/Shaders
Geschiedenis
Bryan Miller a86c08d3cb Levels now have an exit object. Second level designed. Removed extra .mp3 files. 5 jaren geleden
..
Glowdot.shader Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
Liquid.shader Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol 5 jaren geleden
WaveFish.shader Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol 5 jaren geleden
rotation_shader.shader Levels now have an exit object. Second level designed. Removed extra .mp3 files. 5 jaren geleden
© Gitea Versie: 1.10.6 Pagina: 11ms Sjabloon: 1ms
Nederlands
Nederlands English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.13.8