A game created for the Godot Wild Jam #21
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Bryan Miller a86c08d3cb Levels now have an exit object. Second level designed. Removed extra .mp3 files. 4 年之前
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Levels Levels now have an exit object. Second level designed. Removed extra .mp3 files. 4 年之前
UI Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 年之前
BladeSaw.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 4 年之前
Controller.gd Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 年之前
Doorway.gd Modified the Doorway triggers to watch the player's mood. If the mood changes to match the door while the body in IN the trigger area, then the door will open, instead of needing to exit the trigger area and move back in. 4 年之前
ExitVortex.gd Levels now have an exit object. Second level designed. Removed extra .mp3 files. 4 年之前
Glowdot.gd Updated a number of scripts so they update better in the Godot editor. 4 年之前
HalfDoor.gd Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 年之前
Liquid.gd Added more sound effects and some music. More things make sounds now. A level has been designed and loads at startgit add . No exit yet. 4 年之前
Mood.gd Levels are now loaded in at runtime! The 'elapsed time' timer ticks and displays in the GUI. 4 年之前
PulseArrow.gd Updated a number of scripts so they update better in the Godot editor. 4 年之前
Pusher.gd Updated a number of scripts so they update better in the Godot editor. 4 年之前
ScreenShake.gd Added a screen shake based on collision force (speed, technically). The Player character now has some visual emotional shift, and they effect movement. 4 年之前
World.gd Levels now have an exit object. Second level designed. Removed extra .mp3 files. 4 年之前