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ObsidianBlk
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EMotional
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A game created for the Godot Wild Jam #21
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EMotional/Data
Geschiedenis
Bryan Miller a7dca0ac22 Start of a player GUI 5 jaren geleden
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Colors More work on player's shader. Exported the shader as a resource for possible reuse. Modified Controller script to change particle colors to the 'rim_color' value of the Player shader. 5 jaren geleden
Graphics Start of a player GUI 5 jaren geleden
Misc Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 5 jaren geleden
Objects Start of a player GUI 5 jaren geleden
Scenes Start of a player GUI 5 jaren geleden
Scripts Start of a player GUI 5 jaren geleden
Shaders Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
Sound Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 jaren geleden
Toggler.gd Added some inital sound effects. BladeSaw turned into it's own scene, given audio, and had it's ease in and ease out effects tweaked. 5 jaren geleden
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