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ObsidianBlk
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EMotional
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A game created for the Godot Wild Jam #21
15 Commits
1 Branch
Tree: 8c7ff5cf89
EMotional/Data/Graphics
Geschiedenis
Bryan Miller 11c66aad28 Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
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droplet_a.png Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 jaren geleden
droplet_a.png.import Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. 5 jaren geleden
marm.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
marm.png.import Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
nstar.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
nstar.png.import Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
placeholder.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' 5 jaren geleden
placeholder.png.import Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol 5 jaren geleden
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