A game created for the Godot Wild Jam #21
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Bryan Miller 0fdb81e30f Added a tileset image. Will build the bulk of a level from tiles. Details will use independant entities. hace 5 años
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Tileset.png Added a tileset image. Will build the bulk of a level from tiles. Details will use independant entities. hace 5 años
Tileset.png.import Added a tileset image. Will build the bulk of a level from tiles. Details will use independant entities. hace 5 años
droplet_a.png Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. hace 5 años
droplet_a.png.import Adjustments to resolution handling. Fixed bug when attempting to shoot in the verticle. Worked on shader for player body. Attempted to add texture to particle effect. hace 5 años
marm.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' hace 5 años
marm.png.import Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' hace 5 años
nstar.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' hace 5 años
nstar.png.import Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' hace 5 años
placeholder.png Lots of changes. Big additions are to a new 'arrow' and a 'BladeSaw' hace 5 años
placeholder.png.import Added a 'liquid' from which the player will get 'mood' changes and 'access' keys. Added 'moods' to the player. Dropping the idea of a tether all together. NOTE: Name of game will probably change soon, lol hace 5 años