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- [gd_scene load_steps=5 format=2]
-
- [ext_resource path="res://icon.png" type="Texture" id=1]
- [ext_resource path="res://Data/Objects/Player.tscn" type="PackedScene" id=2]
- [ext_resource path="res://Data/Objects/Liquid.tscn" type="PackedScene" id=3]
-
- [sub_resource type="RectangleShape2D" id=1]
- extents = Vector2( 32, 32 )
-
- [node name="World" type="Node2D"]
-
- [node name="Player" parent="." instance=ExtResource( 2 )]
- position = Vector2( 83.8801, 47.7922 )
-
- [node name="Ground" type="Node2D" parent="."]
-
- [node name="StaticBody2D" type="StaticBody2D" parent="Ground"]
- position = Vector2( 60.061, 218.684 )
- collision_layer = 2
- collision_mask = 5
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/StaticBody2D"]
- shape = SubResource( 1 )
-
- [node name="Sprite" type="Sprite" parent="Ground/StaticBody2D"]
- self_modulate = Color( 0, 0, 0, 1 )
- texture = ExtResource( 1 )
-
- [node name="StaticBody2D2" type="StaticBody2D" parent="Ground"]
- position = Vector2( 117.555, 225.357 )
- collision_layer = 2
- collision_mask = 5
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/StaticBody2D2"]
- shape = SubResource( 1 )
-
- [node name="Sprite" type="Sprite" parent="Ground/StaticBody2D2"]
- self_modulate = Color( 0, 0, 0, 1 )
- texture = ExtResource( 1 )
-
- [node name="StaticBody2D3" type="StaticBody2D" parent="Ground"]
- position = Vector2( 165.809, 209.444 )
- collision_layer = 2
- collision_mask = 5
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/StaticBody2D3"]
- shape = SubResource( 1 )
-
- [node name="Sprite" type="Sprite" parent="Ground/StaticBody2D3"]
- self_modulate = Color( 0, 0, 0, 1 )
- texture = ExtResource( 1 )
-
- [node name="StaticBody2D4" type="StaticBody2D" parent="Ground"]
- position = Vector2( 352.586, 167.485 )
- collision_layer = 2
- collision_mask = 5
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/StaticBody2D4"]
- shape = SubResource( 1 )
-
- [node name="Sprite" type="Sprite" parent="Ground/StaticBody2D4"]
- self_modulate = Color( 0, 0, 0, 1 )
- texture = ExtResource( 1 )
-
- [node name="StaticBody2D5" type="StaticBody2D" parent="Ground"]
- position = Vector2( 258.724, 168.376 )
- rotation = -0.303533
- scale = Vector2( 2.16, 0.400001 )
- collision_layer = 2
- collision_mask = 5
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/StaticBody2D5"]
- shape = SubResource( 1 )
-
- [node name="Sprite" type="Sprite" parent="Ground/StaticBody2D5"]
- self_modulate = Color( 0, 0, 0, 1 )
- texture = ExtResource( 1 )
-
- [node name="Liquid" parent="." instance=ExtResource( 3 )]
- position = Vector2( 109.92, 207.685 )
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