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EMotional
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28 Commitit
1 Haara
Puu: c0d9472514
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4 Commitit (c0d94725147f1eaaaf46456132a8847673dbf417)

Tekijä SHA1 Viesti Päivämäärä
  Bryan Miller cb1d572f4e Levels are now loaded in at runtime! The 'elapsed time' timer ticks and displays in the GUI. 5 vuotta sitten
  Bryan Miller 3ec7cc6809 Tileset updated again. New door object that opens based on a player's mood and the color of the door. Other minor changes. 5 vuotta sitten
  Bryan Miller edecf1e54e Rewrote the shift_mood() function. It should be easier to switch between moods based on player action/inaction. 5 vuotta sitten
  Bryan Miller 6d13731212 Extracted 'mood' out of the controller and put it in it's own little class. Trying to make things a little less monolithic. 5 vuotta sitten
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