Deze website werkt beter met JavaScript.
Beginscherm
Verkennen
Help
Inloggen
ObsidianBlk
/
EMotional
Volgen
1
Ster
0
Vork
0
Code
Kwesties
0
Pull-aanvragen
0
Publicaties
0
Wiki
Activiteit
15
Commits
1
Branch
Tree:
8c7ff5cf89
master
Branches
Labels
${ item.name }
Maak branch
${ searchTerm }
van '8c7ff5cf89'
${ noResults }
Commit grafiek
2 Commits (8c7ff5cf8937ccc809214938239883fa330c74f0)
Auteur
SHA1
Bericht
Datum
Bryan Miller
edecf1e54e
Rewrote the shift_mood() function. It should be easier to switch between moods based on player action/inaction.
5 jaren geleden
Bryan Miller
6d13731212
Extracted 'mood' out of the controller and put it in it's own little class. Trying to make things a little less monolithic.
5 jaren geleden