A game created for the Godot Wild Jam #21
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default_bus_layout.tres 186B

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  1. [gd_resource type="AudioBusLayout" format=2]
  2. [resource]
  3. bus/1/name = "Effects"
  4. bus/1/solo = false
  5. bus/1/mute = false
  6. bus/1/bypass_fx = false
  7. bus/1/volume_db = 0.0
  8. bus/1/send = "Master"