Side scrolling creepy puzzle game.
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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="Out of Time"
  14. config/description="Out of Time"
  15. run/main_scene="res://Data/World.tscn"
  16. config/use_custom_user_dir=true
  17. config/custom_user_dir_name="Out of Time"
  18. config/icon="res://icon.png"
  19. [display]
  20. window/size/width=640
  21. window/size/height=480
  22. window/stretch/mode="2d"
  23. window/stretch/aspect="keep"
  24. [input]
  25. move_left={
  26. "deadzone": 0.5,
  27. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
  28. ]
  29. }
  30. move_right={
  31. "deadzone": 0.5,
  32. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
  33. ]
  34. }
  35. move_up={
  36. "deadzone": 0.5,
  37. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
  38. ]
  39. }
  40. move_down={
  41. "deadzone": 0.5,
  42. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
  43. ]
  44. }
  45. action={
  46. "deadzone": 0.5,
  47. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
  48. ]
  49. }
  50. [rendering]
  51. environment/default_environment="res://default_env.tres"