[gd_scene load_steps=4 format=2] [ext_resource path="res://Data/Objects/Player.tscn" type="PackedScene" id=1] [ext_resource path="res://icon.png" type="Texture" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 32, 32 ) [node name="World" type="Node2D"] [node name="Player" parent="." instance=ExtResource( 1 )] position = Vector2( 229.364, 26.4181 ) [node name="Floor" type="StaticBody2D" parent="."] position = Vector2( 226.876, 126.076 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"] shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="Floor"] modulate = Color( 0, 0, 0, 1 ) position = Vector2( 0, -1.10803 ) texture = ExtResource( 2 )