A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
Bryan Miller ffb4d1362a NESBank can now be narrowed down to specific tile/sprite. 5 år sedan
app/js NESBank can now be narrowed down to specific tile/sprite. 5 år sedan
sass Cover and Modal elements have been given a much higher z-index to make sure they fall on top of all other elements. 5 år sedan
views Some tweaks to the UI for creating new 'Store' items. 5 år sedan
.gitignore Added AJV as a project module. 5 år sedan
LICENSE Switching over to NodeJS as a server host. Added an ISC license. 5 år sedan
package-lock.json Added .currentBank and .currentBankName properties to CTRLBanksStore 5 år sedan
package.json Added AJV as a project module. 5 år sedan
server.js Server uses vendor.js to connect node_modules to the application in a consistent manner. 5 år sedan
signal-list Created a reference list of current emitted events and the data that comes with them. 5 år sedan
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 5 år sedan
vendors.json Server uses vendor.js to connect node_modules to the application in a consistent manner. 5 år sedan