Il sito funziona meglio con JavaScript.
Home
Esplora
Aiuto
Accedi
ObsidianBlk
/
nespaint
Segui
1
Vota
0
Forka
0
Codice
Problemi
0
Pull Requests
0
Rilasci
0
Wiki
Attività
A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
233
Commit
4
Rami (Branch)
Albero (Tree):
f504f93fbe
dev
dev-bank
dev-tmpl
master
Rami (Branch)
Tag
${ item.name }
Crea branch
${ searchTerm }
da 'f504f93fbe'
${ noResults }
HTTPS
ZIP
TAR.GZ
Bryan Miller
f504f93fbe
First full coding pass of NESNameTable complete.
6 anni fa
app/
js
First full coding pass of NESNameTable complete.
6 anni fa
sass
UI Improvements to the Palette and Bank lists.
6 anni fa
views
UI Improvements to the Palette and Bank lists.
6 anni fa
.gitignore
Added AJV as a project module.
6 anni fa
LICENSE
Switching over to NodeJS as a server host. Added an ISC license.
6 anni fa
package-lock.json
Added .currentBank and .currentBankName properties to CTRLBanksStore
6 anni fa
package.json
Added AJV as a project module.
6 anni fa
server.js
Server uses vendor.js to connect node_modules to the application in a consistent manner.
6 anni fa
signal-list
Created a reference list of current emitted events and the data that comes with them.
6 anni fa
start.sh
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
6 anni fa
vendors.json
Server uses vendor.js to connect node_modules to the application in a consistent manner.
6 anni fa