A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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Bryan Miller f13b664a15 Started adding some UI to export Bank as CHR file. vor 5 Jahren
app/js Modal can now be opened with emit args of 'id' to open by element id or 'cls' to open by element class. vor 5 Jahren
sass Cover and Modal elements have been given a much higher z-index to make sure they fall on top of all other elements. vor 5 Jahren
views Started adding some UI to export Bank as CHR file. vor 5 Jahren
.gitignore Added AJV as a project module. vor 5 Jahren
LICENSE Switching over to NodeJS as a server host. Added an ISC license. vor 5 Jahren
package-lock.json Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. vor 5 Jahren
package.json Added AJV as a project module. vor 5 Jahren
server.js Server uses vendor.js to connect node_modules to the application in a consistent manner. vor 5 Jahren
signal-list Created a reference list of current emitted events and the data that comes with them. vor 5 Jahren
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. vor 5 Jahren
vendors.json Server uses vendor.js to connect node_modules to the application in a consistent manner. vor 5 Jahren