A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.

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  1. import GlobalEvents from "/app/js/EventCaller.js";
  2. //import EventWindow from "/app/js/ui/EventWindow.js";
  3. import EmitterElements from "/app/js/ui/Emitters.js";
  4. import Modal from "/app/js/ui/Modal.js";
  5. import CTRLPalettes from "/app/js/ui/CTRLPalettes.js";
  6. import {NESPainter} from "/app/js/NESPainter.js";
  7. import {NESPalette} from "/app/js/NESPalette.js";
  8. function on_palette_changed(e){
  9. if (e.type == "ALL"){
  10. console.log("ALL");
  11. } else if (e.type == "TILE"){
  12. console.log("TILE Palette:", e.pindex, " | Color:", e.cindex);
  13. } else if (e.type == "SPRITE"){
  14. console.log("SPRITE Palette:", e.pindex, " | Color:", e.cindex);
  15. }
  16. }
  17. function handle_emitted(){
  18. console.log("EMITTED EVENT!");
  19. }
  20. function TitlePainter(pal){
  21. var elist = document.querySelectorAll(".color-NES-random");
  22. if (elist){
  23. elist.forEach(function(el){
  24. var ca = Math.floor(Math.random() * 11) + 1;
  25. var cb = Math.floor(Math.random() * 3);
  26. var index = (cb*16)+ca;
  27. el.style.color = pal[index];
  28. el.style["background-color"] = "#000";
  29. });
  30. }
  31. }
  32. function initialize(DOC){
  33. TitlePainter(NESPalette.SystemColor);
  34. EmitterElements.initialize();
  35. //EventWindow.enable_emitter_attributes();
  36. GlobalEvents.listen("emitted-event", handle_emitted);
  37. var nespainter = new NESPainter(DOC.getElementById("painter"));
  38. console.log(nespainter.scale);
  39. nespainter.scale_up(5);
  40. console.log(nespainter.scale);
  41. CTRLPalettes.palette = new NESPalette();
  42. CTRLPalettes.palette.listen("palettes_changed", on_palette_changed);
  43. CTRLPalettes.palette.set_palette([
  44. 44,
  45. 11,12,13,
  46. 54,23,43,
  47. 23,18,11,
  48. 4,8,60,
  49. 63,0,11,
  50. 0,15,14,
  51. 9,0,32,
  52. 5,10,20
  53. ]);
  54. console.log(CTRLPalettes.palette.to_asm());
  55. }
  56. //console.log(document.getElementByID("painter"));
  57. initialize(document);