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nespaint
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A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
191
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d206ec97e0
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Bryan Miller
d206ec97e0
Added ui class EditableText to handle swapping between a <span> and a text <input> element for text that can be changed.
6 lat temu
app/
js
Added ui class EditableText to handle swapping between a <span> and a text <input> element for text that can be changed.
6 lat temu
sass
Palettes can now be added and removed.
6 lat temu
views
Added the modal window for adding new Banks to the BankStore. NOTE: I'd like to update this method to something a little more universal.
6 lat temu
.gitignore
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
6 lat temu
LICENSE
Switching over to NodeJS as a server host. Added an ISC license.
6 lat temu
package-lock.json
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
6 lat temu
package.json
Tabs working.
6 lat temu
server.js
Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes.
6 lat temu
signal-list
Created a reference list of current emitted events and the data that comes with them.
6 lat temu
start.sh
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
6 lat temu