A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.

120 rindas
2.9KB

  1. import Utils from "/app/js/common/Utils.js";
  2. import NESTile from "/app/js/models/NESTile.js";
  3. import NESPalette from "/app/js/models/NESPalette.js";
  4. export default class NESBank {
  5. constructor(){
  6. this.__LP = []; // Left Patterns (Sprites)
  7. this.__RP = []; // Right Patterns (Backgrounds)
  8. for (var i=0; i < 256; i++){
  9. this.__LP.push(new NESTile());
  10. this.__RP.push(new NESTile());
  11. }
  12. this.__palette = null;
  13. }
  14. get json(){
  15. JSON.stringify({
  16. LP: this.__LP.map(x=>x.base64),
  17. RP: this.__RP.map(x=>x.base64)
  18. });
  19. }
  20. get chr(){
  21. var buff = new Uint8Array(8192);
  22. var offset = 0;
  23. this.__LP.forEach(function(i){
  24. buff.set(i.chr, offset);
  25. offset += 16;
  26. });
  27. this.__RP.forEach(function(i){
  28. buff.set(i.chr, offset);
  29. offset += 16;
  30. });
  31. return buff;
  32. }
  33. get palette(){return this.__palette;}
  34. set palette(p){
  35. if (p !== null && !(p instanceof NESPalette))
  36. throw new TypeError("Expected null or NESPalette object.");
  37. if (p !== this.__palette){
  38. this.__palette = p;
  39. }
  40. }
  41. get lp(){
  42. return new Proxy(this, {
  43. get: function(obj, prop){
  44. if (prop === "length")
  45. return obj.__LP.length;
  46. if (!Utils.isInt(prop))
  47. throw new TypeError("Expected integer index.");
  48. prop = parseInt(prop);
  49. if (prop < 0 || prop >= 256)
  50. throw new RangeError("Index out of bounds.");
  51. return this.__LP[prop];
  52. },
  53. set: function(obj, prop, value){
  54. if (!Utils.isInt(prop))
  55. throw new TypeError("Expected integer index.");
  56. if (!(value instanceof NESTile))
  57. throw new TypeError("Can only assign NESTile objects.");
  58. prop = parseInt(prop);
  59. if (prop < 0 || prop >= 256)
  60. throw new RangeError("Index out of bounds.");
  61. this.__LP[prop].copy(value);
  62. }
  63. });
  64. }
  65. get rp(){
  66. return new Proxy(this, {
  67. get: function(obj, prop){
  68. if (prop === "length")
  69. return obj.__RP.length;
  70. if (!Utils.isInt(prop))
  71. throw new TypeError("Expected integer index.");
  72. prop = parseInt(prop);
  73. if (prop < 0 || prop >= 256)
  74. throw new RangeError("Index out of bounds.");
  75. return this.__RP[prop];
  76. },
  77. set: function(obj, prop, value){
  78. if (!Utils.isInt(prop))
  79. throw new TypeError("Expected integer index.");
  80. if (!(value instanceof NESTile))
  81. throw new TypeError("Can only assign NESTile objects.");
  82. prop = parseInt(prop);
  83. if (prop < 0 || prop >= 256)
  84. throw new RangeError("Index out of bounds.");
  85. this.__RP[prop].copy(value);
  86. }
  87. });
  88. }
  89. copy(b){
  90. if (!(b instanceof NESBank))
  91. throw new TypeError("Expected NESBank object.");
  92. for (var i=0; i < 256; i++){
  93. this.lp[i] = b.lp[i];
  94. this.rp[i] = b.rp[i];
  95. }
  96. return this;
  97. }
  98. clone(){
  99. return (new NESBank()).copy(this);
  100. }
  101. }