A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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Bryan Miller b56ccb7bcc Continue to attempt to integrate JSON schema validation for project loading process. Not yet working, but application will run. hace 5 años
app/js Continue to attempt to integrate JSON schema validation for project loading process. Not yet working, but application will run. hace 5 años
sass Added a dropdown menu to the nav bar for loading/saving projects (currently just cosmetic atm). Cleaned up the look of the main logo. hace 5 años
views Server uses vendor.js to connect node_modules to the application in a consistent manner. hace 5 años
.gitignore Added AJV as a project module. hace 5 años
LICENSE Switching over to NodeJS as a server host. Added an ISC license. hace 5 años
package-lock.json Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. hace 5 años
package.json Added AJV as a project module. hace 5 años
server.js Server uses vendor.js to connect node_modules to the application in a consistent manner. hace 5 años
signal-list Created a reference list of current emitted events and the data that comes with them. hace 5 años
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. hace 5 años
vendors.json Server uses vendor.js to connect node_modules to the application in a consistent manner. hace 5 años