A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Du kannst nicht mehr als 25 Themen auswählen Themen müssen entweder mit einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.
Bryan Miller ad3a1a9ecd Small bug fixes to Modal. vor 6 Jahren
app/js Small bug fixes to Modal. vor 6 Jahren
sass Some HTML tweaking vor 6 Jahren
views Work being done to add new items to the asset lists (palette at the moment). Not fully working. vor 6 Jahren
.gitignore Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. vor 6 Jahren
LICENSE Switching over to NodeJS as a server host. Added an ISC license. vor 6 Jahren
package-lock.json Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. vor 6 Jahren
package.json Tabs working. vor 6 Jahren
server.js Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes. vor 6 Jahren
signal-list Created a reference list of current emitted events and the data that comes with them. vor 6 Jahren
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. vor 6 Jahren