A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
Bryan Miller 8c3803a08d Added AJV as a project module. il y a 6 ans
app/js Hidden File Input reset after loading a project. il y a 6 ans
sass Added a dropdown menu to the nav bar for loading/saving projects (currently just cosmetic atm). Cleaned up the look of the main logo. il y a 6 ans
views Hidden File Input reset after loading a project. il y a 6 ans
.gitignore Added AJV as a project module. il y a 6 ans
LICENSE Switching over to NodeJS as a server host. Added an ISC license. il y a 6 ans
package-lock.json Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 6 ans
package.json Added AJV as a project module. il y a 6 ans
server.js Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes. il y a 6 ans
signal-list Created a reference list of current emitted events and the data that comes with them. il y a 6 ans
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 6 ans