A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Bryan Miller 86c4b4353d NESNameTable now stores the NESBank.rp property into a class level object, reducing the amount of time NESBank needs to create a proxy object. 5年前
app/js NESNameTable now stores the NESBank.rp property into a class level object, reducing the amount of time NESBank needs to create a proxy object. 5年前
sass UI will now disable Nametable or Bank export if the other surface is selected. 5年前
views Can now export Name/Attribute table data. Fixed bug with loading project files. There is a bug with storing attribute data in project files (or in NESNameTable) 5年前
.gitignore Added AJV as a project module. 6年前
LICENSE Switching over to NodeJS as a server host. Added an ISC license. 6年前
package-lock.json Added .currentBank and .currentBankName properties to CTRLBanksStore 6年前
package.json Added AJV as a project module. 6年前
server.js Server uses vendor.js to connect node_modules to the application in a consistent manner. 6年前
signal-list Created a reference list of current emitted events and the data that comes with them. 6年前
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 6年前
vendors.json Server uses vendor.js to connect node_modules to the application in a consistent manner. 6年前