A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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Bryan Miller 808079ac24 Switched NESPalette.Default into a function that pulls colors from an array. These default values can now be set with the .SetDefault() function. 5 lat temu
app/js Switched NESPalette.Default into a function that pulls colors from an array. These default values can now be set with the .SetDefault() function. 5 lat temu
sass Cover and Modal elements have been given a much higher z-index to make sure they fall on top of all other elements. 5 lat temu
views Can now export CHR filesgit add .! 5 lat temu
.gitignore Added AJV as a project module. 5 lat temu
LICENSE Switching over to NodeJS as a server host. Added an ISC license. 5 lat temu
package-lock.json Added .currentBank and .currentBankName properties to CTRLBanksStore 5 lat temu
package.json Added AJV as a project module. 5 lat temu
server.js Server uses vendor.js to connect node_modules to the application in a consistent manner. 5 lat temu
signal-list Created a reference list of current emitted events and the data that comes with them. 5 lat temu
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 5 lat temu
vendors.json Server uses vendor.js to connect node_modules to the application in a consistent manner. 5 lat temu