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A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
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2e9302f101
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Bryan Miller
2e9302f101
Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input.
6 anni fa
app/
js
Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input.
6 anni fa
sass
Some HTML tweaking
6 anni fa
views
Work being done to add new items to the asset lists (palette at the moment). Not fully working.
6 anni fa
.gitignore
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
6 anni fa
LICENSE
Switching over to NodeJS as a server host. Added an ISC license.
6 anni fa
package-lock.json
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
6 anni fa
package.json
Tabs working.
6 anni fa
server.js
Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes.
6 anni fa
signal-list
Created a reference list of current emitted events and the data that comes with them.
6 anni fa
start.sh
Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing.
6 anni fa