A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Bryan Miller 29757a9284 Added addEventListeners() and addListenerToEvents() methods. Moved isElement into a first class function then added back to the returned Utils object. il y a 6 ans
app/js Added addEventListeners() and addListenerToEvents() methods. Moved isElement into a first class function then added back to the returned Utils object. il y a 6 ans
sass Palettes can now be added and removed. il y a 6 ans
views Updated CTRLPalettesStore and CTRLBanksStore (and associative *ListItem.html files to use the new EditableText class. il y a 6 ans
.gitignore Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 6 ans
LICENSE Switching over to NodeJS as a server host. Added an ISC license. il y a 6 ans
package-lock.json Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 6 ans
package.json Tabs working. il y a 6 ans
server.js Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes. il y a 6 ans
signal-list Created a reference list of current emitted events and the data that comes with them. il y a 6 ans
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. il y a 6 ans