A pixel art painter geared specifically at NES pixel art. Includes export for .chr binary file as well as palette and namespace data.
Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
Bryan Miller 32897e5750 Rough loading of CHR files into NESBank object via drag and drop into canvas. 5 år sedan
app/js Rough loading of CHR files into NESBank object via drag and drop into canvas. 5 år sedan
sass Some HTML tweaking 5 år sedan
views Better Bank Tools :) 5 år sedan
.gitignore Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 5 år sedan
LICENSE Switching over to NodeJS as a server host. Added an ISC license. 5 år sedan
package-lock.json Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 5 år sedan
package.json Tabs working. 5 år sedan
server.js Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes. 5 år sedan
signal-list Created a reference list of current emitted events and the data that comes with them. 5 år sedan
start.sh Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 5 år sedan