203 Commits (5e5343920c14e561e7bf301a66bdfd7539368841)
 

Author SHA1 Message Date
  Bryan Miller aceb73ceb5 CTRLPainter now watches for offset with the combination shift+mouseleft+mousemove 5 years ago
  Bryan Miller d0c8dfcf62 Fixed mouse event name generations in Input. 5 years ago
  Bryan Miller 9f77e89b3b Some minor refactoring of CTRLPainter 5 years ago
  Bryan Miller b16632ef1d CTRLPainter automatically resizes the context when initialized. Render tweaks. 5 years ago
  Bryan Miller 842d93207f Added [untested] code to combine kayboard and mouse events, to allow for keyboard+mouse event combos. 5 years ago
  Bryan Miller a6c7aad9de Very rough ISurface object rendering now functional. 5 years ago
  Bryan Miller 958450729e NESPalette now has a static .Default[] array containing a system-wide palette. This is now used by NESBank instead of __default_pi (which is also removed from ISurface) 5 years ago
  Bryan Miller c0d02bd0af Another fix to NESBank.getColorIndex()... because, reasons. 5 years ago
  Bryan Miller 8d46e8a75f Fix to ISurface and NESBank .getColorIndex() method's return value. 5 years ago
  Bryan Miller 20fa69bcc3 Added .getColorIndex() method to ISurface and extending classes. 5 years ago
  Bryan Miller e2e138c846 CTRLPainter initialization called. Slowly commenting out some test code. 5 years ago
  Bryan Miller fe3e65f054 CTRLPainter listens for color changes and surface changes. Still mostly doesn't do anything yet. 5 years ago
  Bryan Miller 432fc157ad CTRLPalettes now emits a global 'active_palette_color' event when a palette color button is clicked. 5 years ago
  Bryan Miller 4f7d9d494e Forgot to add last commit. 5 years ago
  Bryan Miller 82e88847df Renamed the ISurface file. NESBank now extends ISurface. 5 years ago
  Bryan Miller 180f5753db Added an interface class for Surface object... like NESBank will become. 5 years ago
  Bryan Miller 102001bc71 Some silly test code added to main.js 5 years ago
  Bryan Miller 77ffaf9449 Added several tile, color index, and color access modes to NESBank. 5 years ago
  Bryan Miller d1b017f8ee Added a little code to main.js 5 years ago
  Bryan Miller 57f2c716d9 Created the NESBank class, which handles multiple NESTiles and exports to full NES .chr format. 5 years ago
  Bryan Miller dc3397b4e8 Small tweak to NESTile.copy() and NESTile.clone() 5 years ago
  Bryan Miller 8d57f47874 NESTile .copy() will copy the data from a given NESTile to the current one. 5 years ago
  Bryan Miller d27d41b8e3 NESTile should now store pixel data in proper NES .chr format automatically. Some code cleanup as well. 5 years ago
  Bryan Miller 1b8eedede4 NESTile base64 value now includes paletteIndex value. 5 years ago
  Bryan Miller c800dd5a18 NESTile no longer needs a palette. That job is moving to the upcoming NESBank. 5 years ago
  Bryan Miller 657988781c Slight enhancement of the NESTile.isEq() method. 5 years ago
  Bryan Miller 451edac454 NESTile now uses the Utils.isInt() function. 5 years ago
  Bryan Miller 3cd7c1984b Added Utils.isInt() function. 5 years ago
  Bryan Miller 90ea91d3d3 Added array-like access to pixels. BROKEN atm. 5 years ago
  Bryan Miller 344ec3bda1 Bitwise access in NESTile should be fixed. *fingers crossed* 5 years ago
  Bryan Miller 33553b1667 Added NESTile model and tests in main. NESTile.flip() is not working ATM. 6 years ago
  Bryan Miller bfc9f740d7 Created a reference list of current emitted events and the data that comes with them. 6 years ago
  Bryan Miller 615d171c65 Added some mouse button code/name mapping in Input. 6 years ago
  Bryan Miller 95e479b81e NESPalette class now exported as default. Updated imports accordingly. 6 years ago
  Bryan Miller 3f1c0039b2 Trimming some commented out code 6 years ago
  Bryan Miller 4bec407e06 Minor fix 6 years ago
  Bryan Miller a6af0f9dd8 Properly preventing default mouse events (right-click). 6 years ago
  Bryan Miller b86d5b939b Fixed mouse event test for element bounds. Attempting to add 'preventDefault' events. 6 years ago
  Bryan Miller 3ab48bdeb6 Properly refactored variables. 6 years ago
  Bryan Miller fd9ec031e2 Added Input parameters to access mouse information. 6 years ago
  Bryan Miller 903b1cf2fa Renamed a couple of Input keyboard properties to be more explicit. 6 years ago
  Bryan Miller 7c3595bac9 Input class basic mouse events functional. Wheel not handled. 6 years ago
  Bryan Miller b94808b208 Added isElement(), which returns true if the given argument is an HTMLElement. 6 years ago
  Bryan Miller da3b49763a Added initial code for handling mouse. Nothing functional. 6 years ago
  Bryan Miller 862664c6be Input class used for Keyboard and (soon) mouse events and complex combinations. 6 years ago
  Bryan Miller b65ea61e31 CTRLPainter now resizes internal surface to match as close as possible the DOM canvas element size. 6 years ago
  Bryan Miller 6b15932ff0 Reorganized files. Adjusted imports to match new locations. 6 years ago
  Bryan Miller 7fe55cd661 CTRLPainter watching window resize. Using Debounce. 6 years ago
  Bryan Miller abe1cf8f84 Fixed the name of the Utils file. 6 years ago
  Bryan Miller 830f9b877e Added general Utils object. Debounce, in this case. 6 years ago