239 Commits (553cf3ad7b9962e1bf3465b8174716659dabda78)
 

Author SHA1 Message Date
  Bryan Miller 82e88847df Renamed the ISurface file. NESBank now extends ISurface. 5 years ago
  Bryan Miller 180f5753db Added an interface class for Surface object... like NESBank will become. 5 years ago
  Bryan Miller 102001bc71 Some silly test code added to main.js 5 years ago
  Bryan Miller 77ffaf9449 Added several tile, color index, and color access modes to NESBank. 5 years ago
  Bryan Miller d1b017f8ee Added a little code to main.js 5 years ago
  Bryan Miller 57f2c716d9 Created the NESBank class, which handles multiple NESTiles and exports to full NES .chr format. 5 years ago
  Bryan Miller dc3397b4e8 Small tweak to NESTile.copy() and NESTile.clone() 5 years ago
  Bryan Miller 8d57f47874 NESTile .copy() will copy the data from a given NESTile to the current one. 5 years ago
  Bryan Miller d27d41b8e3 NESTile should now store pixel data in proper NES .chr format automatically. Some code cleanup as well. 5 years ago
  Bryan Miller 1b8eedede4 NESTile base64 value now includes paletteIndex value. 5 years ago
  Bryan Miller c800dd5a18 NESTile no longer needs a palette. That job is moving to the upcoming NESBank. 5 years ago
  Bryan Miller 657988781c Slight enhancement of the NESTile.isEq() method. 5 years ago
  Bryan Miller 451edac454 NESTile now uses the Utils.isInt() function. 5 years ago
  Bryan Miller 3cd7c1984b Added Utils.isInt() function. 5 years ago
  Bryan Miller 90ea91d3d3 Added array-like access to pixels. BROKEN atm. 5 years ago
  Bryan Miller 344ec3bda1 Bitwise access in NESTile should be fixed. *fingers crossed* 5 years ago
  Bryan Miller 33553b1667 Added NESTile model and tests in main. NESTile.flip() is not working ATM. 6 years ago
  Bryan Miller bfc9f740d7 Created a reference list of current emitted events and the data that comes with them. 6 years ago
  Bryan Miller 615d171c65 Added some mouse button code/name mapping in Input. 6 years ago
  Bryan Miller 95e479b81e NESPalette class now exported as default. Updated imports accordingly. 6 years ago
  Bryan Miller 3f1c0039b2 Trimming some commented out code 6 years ago
  Bryan Miller 4bec407e06 Minor fix 6 years ago
  Bryan Miller a6af0f9dd8 Properly preventing default mouse events (right-click). 6 years ago
  Bryan Miller b86d5b939b Fixed mouse event test for element bounds. Attempting to add 'preventDefault' events. 6 years ago
  Bryan Miller 3ab48bdeb6 Properly refactored variables. 6 years ago
  Bryan Miller fd9ec031e2 Added Input parameters to access mouse information. 6 years ago
  Bryan Miller 903b1cf2fa Renamed a couple of Input keyboard properties to be more explicit. 6 years ago
  Bryan Miller 7c3595bac9 Input class basic mouse events functional. Wheel not handled. 6 years ago
  Bryan Miller b94808b208 Added isElement(), which returns true if the given argument is an HTMLElement. 6 years ago
  Bryan Miller da3b49763a Added initial code for handling mouse. Nothing functional. 6 years ago
  Bryan Miller 862664c6be Input class used for Keyboard and (soon) mouse events and complex combinations. 6 years ago
  Bryan Miller b65ea61e31 CTRLPainter now resizes internal surface to match as close as possible the DOM canvas element size. 6 years ago
  Bryan Miller 6b15932ff0 Reorganized files. Adjusted imports to match new locations. 6 years ago
  Bryan Miller 7fe55cd661 CTRLPainter watching window resize. Using Debounce. 6 years ago
  Bryan Miller abe1cf8f84 Fixed the name of the Utils file. 6 years ago
  Bryan Miller 830f9b877e Added general Utils object. Debounce, in this case. 6 years ago
  Bryan Miller 055d98a185 Connected CTRLPainter to main. 6 years ago
  Bryan Miller 5590cd01ea Fixed broken code in CTRLPalette. Reworked a but of main 6 years ago
  Bryan Miller c3e3161bf2 Readded GlobalEvents to CTRLPalettes HA! 6 years ago
  Bryan Miller fdd555bf8c Moved NESPainter to CTRLPainter. Just a rename at the moment. 6 years ago
  Bryan Miller 8430fcbd6f Removed GlobalEvents import from CTRLPalettes. Wasn't needed. 6 years ago
  Bryan Miller ebb2e53977 CTRLPalettes now sets and shows the individual drawing palettes. 6 years ago
  Bryan Miller 5c66e788f0 Fixed an emitted event name in NESPalette 6 years ago
  Bryan Miller 61e5c8ca84 Added some interface code for working with the drawing palettes. Still WIP. 6 years ago
  Bryan Miller 59d5722192 Fixed a small bug in NESPalette 6 years ago
  Bryan Miller ee9875c712 Some more interface buildout 6 years ago
  Bryan Miller 41ebf58447 CTRLPalettes now color button text black or white for better contrast 6 years ago
  Bryan Miller 6b62d11723 Building out the Controller system for integrating the HTML with the NESPalette class. 6 years ago
  Bryan Miller 87429d3b5c Adding some HTML/CSS for the NES System Palette. 6 years ago
  Bryan Miller 89ac4f642b Playing around with some 'dark mode' colors. 6 years ago